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Hi. What means: RTFM?
I can read there (your link), that radiosity is still alpha quality. But
that is said even since version 3.5. I hope that the POV team will find a
way to make radiosity better. Maybe by not taking a pixel sample (as a part
of the radiosity function) as base for adding radiosity to that environment
next to that pixel, but a sample of a blurred area. Just an idea.
Sven Littkowski
"Thorsten Froehlich" <tho### [at] trfde> wrote in message
news:475ffe60$1@news.povray.org...
> Sven Littkowski wrote:
>> Hi!
>>
>> I made a brief animation with the current beta version ( a starship
>> flying
>> by), but through the current radiosity technology, the ship with its many
>> ambient windows (bulleyes) on gray steel texture appears like flickering
>> wildly.
>
> RTFM: <http://www.povray.org/beta/>
>
> Thorsten
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