3oo plus animated dominoes. Made the dominoes a while back and gave up animating
them because placing them wasn't very much FUN. I started back up because making
small sets that create simple shapes was! If you create a group of these sets
then you can place a lot of dominoes fairly quickly.
I tried to get the video size down small enough to attach here, but couldn't.
So I put it on YouTube. Hope you enjoy it.
Video link
https://youtu.be/gJtzmqIOLw8
Have Fun :)
"Leroy" <whe### [at] gmailcom> wrote:
> Video link> https://youtu.be/gJtzmqIOLw8>>> Have Fun :)
I too like to simulate and render dominoes inside the bullet physics playground,
see:
https://youtu.be/B7EtmXFeUE0
Happy POVing!
"koppi" <jak### [at] gmailcom> wrote:
> "Leroy" <whe### [at] gmailcom> wrote:> > Video link> > https://youtu.be/gJtzmqIOLw8> >> >> > Have Fun :)>> I too like to simulate and render dominoes inside the bullet physics playground,> see:>> https://youtu.be/B7EtmXFeUE0>> Happy POVing!
And did he work on this BPP terminal?
"koppi" <jak### [at] gmailcom> wrote:
> "Leroy" <whe### [at] gmailcom> wrote:> > Video link> > https://youtu.be/gJtzmqIOLw8> >> >> > Have Fun :)>> I too like to simulate and render dominoes inside the bullet physics playground,> see:>> https://youtu.be/B7EtmXFeUE0>> Happy POVing!
Cool! The music was a good touch. I should have put some sound on mine, but I
got lazy. What I thought of doing is make the sound of a domino hitting the next
and sliding down. Then use that sound in sync with the dominoes movement. Maybe
one of these days.
I was wondering how you place the dominoes. I use a spline for placement. I
have my dominoes placed 2 pov units apart. That because I don't use true physics
to move the dominoes. With them spaced evenly I could simplify the movement
function.
Noticed that your dominoes have different spacing, they got tighter toward the
center. Your physics engine did a good job of dropping them. I also like the
wiggle the engine gave to the already down dominoes.
Have Fun!