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MichaelJF <fri### [at] t-onlinede> wrote:
> I have little experience with animations, but I noticed a merge in your
> code where a union would have been sufficient. So I rendered frames
> 7001-7100 with your original code in 83 minutes (1920*1080, 14 work
> threads, i9### [at] 36GHz). After exchanging 4 merge statements (2 in
> L01tiles.inc, 1 in L01box.inc and 1 in Zillionstrapboard.inc) by unions
> the same frames took 15 minutes 33 seconds to render.
>
> I had expected a faster calculation, but a factor of more than five
> really surprised me.
>
> Best regards
> Michael
WOWZA what a huge amount of time and trouble you have saved me.
THANK YOU!
I attach the third version of my code, without the bug I added to version 2.
My 8-thread machine rendered 76 animated frames in the first hour.
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Attachments:
Download 'l01gamev3.tar.gz' (328 KB)
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