|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Hey all,
Well basically I have created a scene with an object (like a fan) in it, but
what I am trying to do is actually rotate the object around quite quickly so it
looks like its creating a gust of wind. All i need to know is how to do the
rotating business?? I mean....I have tried rotating it with the clock variable
in the x, or the y, or the z axis...but it just moves the head of the object
around the screen...instead of what i want (making it rotate around and around
on the spot)!
Does anyone have any ideas!?!?
Regards,
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> Hey all,
>
> Well basically I have created a scene with an object (like a fan) in it, but
> what I am trying to do is actually rotate the object around quite quickly so it
> looks like its creating a gust of wind. All i need to know is how to do the
> rotating business?? I mean....I have tried rotating it with the clock variable
> in the x, or the y, or the z axis...but it just moves the head of the object
> around the screen...instead of what i want (making it rotate around and around
> on the spot)!
>
Rotations are around the origin of the scene. POV-Ray has no idea what
the "center of the object" is. You need to rotate the object before
moving it. Keep it centered at the origin, rotate it, *then* move it to
the place you want it on the scene.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"benjy" <ben### [at] hotmailcom> wrote:
> Hey all,
>
> Well basically I have created a scene with an object (like a fan) in it, but
> what I am trying to do is actually rotate the object around quite quickly so it
> looks like its creating a gust of wind. All i need to know is how to do the
> rotating business?? I mean....I have tried rotating it with the clock variable
> in the x, or the y, or the z axis...but it just moves the head of the object
> around the screen...instead of what i want (making it rotate around and around
> on the spot)!
>
> Does anyone have any ideas!?!?
>
> Regards,
Translate the fan to the center of the scene, rotate it there, and then
translate it back.If it's supposed to rotate on the X axis, use rotate
x*clock*10. If it's the Z axis you need to rotate it around, use rotate
z*clock*10. If it's too slow (I doubt it will be too slow, but just in case)
change 10 to 20 or 50, maybe even 100.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
|
|