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Hello all!
I have a question concerning making a movie with pov-ray.
I know pov-ray has huge inbuild abilities to do so.
For several reasons I now need to build a movie without
those abilities.
Instead I would like to give pov-ray let's say 6000
pov-files with different names (eg. a000001.pov, a000002.pov...)
and let it parse those.
I noted that I can drop max. 500 files.
I also noted that in a batch mode, pov-ray doesn't close properly before my
batch-file gives the next file to pov-ray.
How can I tell pov-ray to take all 6000 pov-files in a folder (c:\BATCHFILES)
and render images out of them?
Thanks!
Greetings
Chrisir
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> Hello all!
>
> I have a question concerning making a movie with pov-ray.
> I know pov-ray has huge inbuild abilities to do so.
> For several reasons I now need to build a movie without
> those abilities.
> Instead I would like to give pov-ray let's say 6000
> pov-files with different names (eg. a000001.pov, a000002.pov...)
> and let it parse those.
> I noted that I can drop max. 500 files.
> I also noted that in a batch mode, pov-ray doesn't close properly before my
> batch-file gives the next file to pov-ray.
> How can I tell pov-ray to take all 6000 pov-files in a folder (c:\BATCHFILES)
> and render images out of them?
>
I remember this trick that has been posted before.
Make a pov file containing this:
#include concat("a", str(frame_number, -6, 0), ".pov");
Render it with Final_Frame=6000 (+kff6000) and it render files
a000001.pov to a006000.pov.
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On Wed, 07 Nov 2007 20:02:59 -0300, Nicolas Alvarez
<nic### [at] gmailisthebestcom> wrote:
>I remember this trick that has been posted before.
>
>Make a pov file containing this:
>
>#include concat("a", str(frame_number, -6, 0), ".pov");
>
>Render it with Final_Frame=6000 (+kff6000) and it render files
>a000001.pov to a006000.pov.
I don't have a need for this right now, but just wanted to say that it's a neat trick
that I probably wouldn't have thought of. It's too obvious!
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That's is very nice!
Thank you very much!
Greetings,
Chrisir
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