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Ok. I'm doing a pov ray project for my computer graphics class in school,
and I've decided to build a house. Well it looks more like a barn. All I
need are trees. If anyone has a sourc code for a tree that can somehow be
made smaller by altering it, I would appriciated if you let me use it on my
school project. If you want credit, Ill gladly give you recognition.
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Pov-ray seems to be very good for trees. I never done mutch with trees, but
just googling for it: (and looking at
http://www.povray.org/resources/links/POV-Ray_Include_Macro_and_Object_Files/
)
http://propro.ru/go/Wshop/povtree/readme.html
http://www.oyonale.com/ressources/english/mkofdark1.htm
http://www.chez.com/pidou/arbres.htm
http://www.geocities.com/SoHo/Lofts/1022/tree.htm
http://www.aust-manufaktur.de/austv2x.html
etc...
Jaap.
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you will have to check whether any of these methods render fast enough to
use in an animation. I also remember someone tried making the leaves move
with the wind, which may be useful for an animation.
Jaap.
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sorry, but i seem to have missed an important one:
http://www.oyonale.com/ressources/english/sources01.htm
With scaling, do you just mean reducing the size of the trees ?
That can just be done by adding something like "scale 0.3" to you tree
object.
Jaap.
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"greenacdckiss" <gre### [at] verizonnet> wrote:
> Ok. I'm doing a pov ray project for my computer graphics class in school,
> and I've decided to build a house. Well it looks more like a barn. All I
> need are trees. If anyone has a sourc code for a tree that can somehow be
> made smaller by altering it, I would appriciated if you let me use it on my
> school project. If you want credit, Ill gladly give you recognition.
um
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