POV-Ray : Newsgroups : povray.animations : Re: Camera Spline Woes Server Time
23 Nov 2024 22:04:20 EST (-0500)
  Re: Camera Spline Woes (Message 1 to 1 of 1)  
From:
Subject: Re: Camera Spline Woes
Date: 7 May 2004 07:20:00
Message: <web.409b7041418e0c7625955f790@news.povray.org>
I wondered if that was the deal - it seemed like it wasn't getting
implemented more than once - but I knew absolutely nothing about that sort
of stuff.

> A workaround is to remove the translate() command and just add
> CameraSpline(clock) to the location calculation.
>
>   location vaxis_rotate(<0,0,0> + PCT/100.0*<7,-343,480>,
>                         <-2401,-230449,-164640>,0)
>                         + CameraSpline(clock)

Sweet. Thanks a million!! Works like a charm. "Beauty!"

-Mike Thorn
Novice raytracer
I don't need help. I need a Personal Assistant.


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