POV-Ray : Newsgroups : povray.animations : multiple scenes in one render Server Time
24 Nov 2024 03:02:44 EST (-0500)
  multiple scenes in one render (Message 1 to 5 of 5)  
From: nathan 2002
Subject: multiple scenes in one render
Date: 16 Aug 2002 10:00:16
Message: <web.3d5d0483b455187d1336c7230@news.povray.org>
There are two situations I can think of that would want a picture moving
within a seperate scene;

1. The myst-type book (what I'm trying now)

2. A realistic TV screen (picture moving, but camera on a different scene)

both sould have limitations;

lighting of one scene doesn't effect the other, clocks are allowed different
speeds, etc.

It would essentially call for two renders in one scene, with one used as a
image map in another- but how would you get it to go automatically?

N.


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From: Le Forgeron
Subject: Re: multiple scenes in one render
Date: 16 Aug 2002 10:20:22
Message: <3D5D0A36.5010103@free.fr>
nathan_2002 wrote:

> There are two situations I can think of that would want a picture moving
> within a seperate scene;
> 
> 1. The myst-type book (what I'm trying now)
> 


What is that ?


> 2. A realistic TV screen (picture moving, but camera on a different scene)
> 
> both sould have limitations;
> 
> lighting of one scene doesn't effect the other, clocks are allowed different
> speeds, etc.
> 
> It would essentially call for two renders in one scene, with one used as a
> image map in another- but how would you get it to go automatically?
> 


The portal patch used to allow this kind of thing with Megapov.
If lighting condition are a concern, separation of the space is the 
solution (just put the "TV" scene in a place that cannot be seen from 
the first).

Other solution is to render the TV scene, and then use the image file of 
it in the second scene. Twice as many pictures for an animation...


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From: nathan 2002
Subject: Re: multiple scenes in one render
Date: 20 Aug 2002 17:25:07
Message: <web.3d62b159dc0c061e019a1e50@news.povray.org>
>> 1. The myst-type book (what I'm trying now)

>What is that ?
>

A so-far trilogy of popular non-violent strategy games- Myst, Riven, &
Exile.

How would one define a seperate (second) render from an ini file?

N.


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From: Le Forgeron
Subject: Re: multiple scenes in one render
Date: 21 Aug 2002 09:52:35
Message: <3D639B3F.6010603@free.fr>
nathan_2002 wrote:

>>>1. The myst-type book (what I'm trying now)
>>>
> 
>>What is that ?
>>
>>
> 
> A so-far trilogy of popular non-violent strategy games- Myst, Riven, &
> Exile.
> 
> How would one define a seperate (second) render from an ini file?


Using the clock and #if in the scene ?

But that's probably not your question.
It might have been an answer for p.newusers, but
probably not in p.animations, well, at least I assume
that you know how to make a serie of images for an animation from a 
single scene...

I still do not get the "myst-type book" concept. It does not seem to be 
a kind of Picture-in-Picture...


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From: Slime
Subject: Re: multiple scenes in one render
Date: 21 Aug 2002 16:08:22
Message: <3d63f336@news.povray.org>
> 1. The myst-type book (what I'm trying now)

Yay Myst!

> It would essentially call for two renders in one scene, with one used as a
> image map in another- but how would you get it to go automatically?

Well, I'd have the clock go from 0 to 1, and use an #if:

#if (clock < .5)
// inside-the-book scene
#else
// the book using an image map of the current file name to get the
previously made image with this file name
#end

You may just want to make two separate scene files and render them
separately.

 - Slime
[ http://www.slimeland.com/ ]


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