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I'm looking for a command-line driven Windows software to throw a
sequence of image files together into a proper animation. Essentially
something to run via batch script after having run POV-Ray. Any
recommendations?
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clipka wrote:
> I'm looking for a command-line driven Windows software to throw a
> sequence of image files together into a proper animation. Essentially
> something to run via batch script after having run POV-Ray. Any
> recommendations?
Have you tried Cmpeg?
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Leroy Whetstone schrieb:
> clipka wrote:
>> I'm looking for a command-line driven Windows software to throw a
>> sequence of image files together into a proper animation. Essentially
>> something to run via batch script after having run POV-Ray. Any
>> recommendations?
>
> Have you tried Cmpeg?
I just gave it a try, but alas! It will not run on my XP x64 machine.
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clipka <ano### [at] anonymousorg> wrote:
> Leroy Whetstone schrieb:
> > clipka wrote:
> >> I'm looking for a command-line driven Windows software to throw a
> >> sequence of image files together into a proper animation. Essentially
> >> something to run via batch script after having run POV-Ray. Any
> >> recommendations?
> >
> > Have you tried Cmpeg?
>
> I just gave it a try, but alas! It will not run on my XP x64 machine.
I used to like Dave's Targa Animator. I just tried running dta3.exe and
dtawin.exe on a Vista 64bit machine and they both ran. I wish DTA were still
supported - I believe the latest version came out in 1999. It doesn't support
mpeg but it can create .avi's which may be rather large and may best be used as
an intermediary format. It's fairly versatile having a number of options and
supports .png up to 16 bit per channel including alpha. Have you looked at
ffmpeg?
Charles
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Charles C schrieb:
> I used to like Dave's Targa Animator. I just tried running dta3.exe and
> dtawin.exe on a Vista 64bit machine and they both ran. I wish DTA were still
> supported - I believe the latest version came out in 1999. It doesn't support
> mpeg but it can create .avi's which may be rather large and may best be used as
> an intermediary format. It's fairly versatile having a number of options and
> supports .png up to 16 bit per channel including alpha. Have you looked at
> ffmpeg?
Looks like ffmpeg comes as source code only. With software natively
developed on Linux and Unix machines typically being awkward to compile
on Windows, I guess I rather pass on this, as long as nothing else pops up.
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clipka schrieb:
> Looks like ffmpeg comes as source code only. With software natively
> developed on Linux and Unix machines typically being awkward to compile
> on Windows, I guess I rather pass on this, as long as nothing else pops up.
Well, I found that they do have compiled binaries after all; looks like
exactly what I was searching for - thanks to Charles for pointing me in
the right direction!
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"clipka" <ano### [at] anonymousorg> wrote in message
news:4abc0d98$1@news.povray.org...
> I'm looking for a command-line driven Windows software to throw a sequence
> of image files together into a proper animation. Essentially something to
> run via batch script after having run POV-Ray. Any recommendations?
You might take a look at VideoMach (www.gromada.com). I used to use it all
the time for assembling my POV animations before I got sucked into the Adobe
Continuum. It's pretty easy to use, and it's got several command line
options. It's free to try out, and I think the mid-range version is
relatively inexpensive.
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"Captain Jack" <Cap### [at] comcastnet> wrote:
> "clipka" <ano### [at] anonymousorg> wrote in message
> news:4abc0d98$1@news.povray.org...
> > I'm looking for a command-line driven Windows software to throw a sequence
> > of image files together into a proper animation. Essentially something to
> > run via batch script after having run POV-Ray. Any recommendations?
>
> You might take a look at VideoMach (www.gromada.com). I used to use it all
> the time for assembling my POV animations before I got sucked into the Adobe
> Continuum. It's pretty easy to use, and it's got several command line
> options. It's free to try out, and I think the mid-range version is
> relatively inexpensive.
I use virtual dub (http://www.virtualdub.org). It is freeware and very easy to
use.
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"Charles C" <nomail@nomail> wrote:
>
> I used to like Dave's Targa Animator. I just tried running dta3.exe and
> dtawin.exe on a Vista 64bit machine and they both ran. I wish DTA were still
> supported - I believe the latest version came out in 1999.
Another interesting option would be APNG Assembler:
http://sourceforge.net/projects/apngasm/files/
Dave's Targa Animator was great for creating FLIC files, but these days APNG is
more promising.
Command line examples:
apngasm output.png frame*.tga
apngasm output.png frame*.png 1 25
It creates apng from tga/png image sequence (frame delay is 1/25 sec in the
second example)
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