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From: Abe Mishler
Subject: Animating on Linux Box Results in Speckles? (and Jitter=Off)!
Date: 2 Sep 2006 20:36:38
Message: <44fa2396$1@news.povray.org>
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Hello everyone,
I'm running a gentoo box with the following version of POV-Ray:
Persistence of Vision(tm) Ray Tracer Version 3.6.1
(i686-pc-linux-gnu-g++ 3.4.6
@ i686-pc-linux-gnu)
I've created a nice pie-chart that I'd like to animate. Rendering a
single frame is no problem -- the image looks acceptable. The problem
appears when I insert the clock. Actually, the problem appears on the
second frame and any subsequent frames in an animation.
I have some example images. For some reason frame 2 doesn't show up in
firefox when I load it. Perhaps this is somehow related to the problem.
It's as if the image is corrupt. I have zipped it and another viewer
should display it (KView works great).
good------> http://www.pfcme.org/pov/pie-slice1.png
speckled--> http://www.pfcme.org/pov/pie-slice2.png.zip
What follows is my pov source and ini files. Comments in the source are
from code I've found other places describing a solution to the problem I
thought I had. Before I list the code, thanks in advance for your
interest in my problem.
/Abe
=== INI
Antialias=On
Jitter=Off
Width=320
Height=240
Output_File_Type=N #P[N]G format
#Bits_Per_Color=16
Palette=H #[G]rayscale, [H]igh Color, [T]rue Color
Antialias_Threshold=0.9
Antialias_Depth=6
Sampling_Method=1
Input_File_Name=pie-slice.pov
Initial_Frame=1
Final_Frame=2#570
Initial_Clock=0
Final_Clock=3.14159
Cyclic_Animation=Off
Pause_when_Done=Off
=== POV
#include "shapes.inc"
// the camera: ----------
camera {
angle 60
location <0, 5, -10>
right x*image_width/image_height
look_at <0, 0, 0>
rotate <0, 0, -5>
}
//---------------------- end of camera
// now, some light
light_source {
<-10,0,0>
color rgb <0.5,0.5,0.5>
}
// now, some more light
light_source {
<0,0,0>
color rgb <0.75,0.75,0.75>
}
#declare BlurAmount = 0.1; // Amount of blurring
#declare S = seed(0);
// the pie
#declare pie_chart = union {
cylinder {
<0,-.5,0>, <0, .5, 0>, 3
finish {
ambient 0.6
specular 1.5
reflection { 0.7 fresnel on }
ior 1.5
}
interior { refraction 0.5 }
normal { bumps BlurAmount
translate <rand(S),rand(S),rand(S)>*10
// scale 100 provides blurry and non-grainy reflections
// scale 0.001 provides grainy reflections
scale 100
}
pigment { color rgbt <64/255,128/255,240/255,0.35> }
double_illuminate
}
/*sphere {
<0, 1, 0>, 0.15
pigment { color rgb <1, 0, 0> }
}*/
// the pie piece
difference {
cylinder {
<0,-.5,0>, <0, .6, 0>, 3.1
finish {
ambient 1.5
specular 1.5
reflection { 0.7 fresnel on }
ior 1.5
}
interior { refraction 0.5 }
normal { bumps BlurAmount
translate <rand(S),rand(S),rand(S)>*10
// scale 100 provides blurry and non-grainy reflections
// scale 0.001 provides grainy reflections
scale 100
}
pigment { color rgbt <208/255,64/255,144/255, 0.45> }
double_illuminate
}
plane {
<1, 0, 0>, 0
rotate <0, -72, 0>
}
plane {
<1, 0, 0>, 0
rotate <0, 90, 0>
}
no_shadow
rotate <0, -50, 0>
}
}
object {
pie_chart
rotate <-5*clock, -5*clock, -5*clock>
}
Post a reply to this message
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On Sat, 02 Sep 2006 20:37:45 +0000, Abe Mishler wrote:
> Hello everyone,
>
> I'm running a gentoo box with the following version of POV-Ray:
>
> Persistence of Vision(tm) Ray Tracer Version 3.6.1
> (i686-pc-linux-gnu-g++ 3.4.6
> @ i686-pc-linux-gnu)
>
> I've created a nice pie-chart that I'd like to animate. Rendering a
> single frame is no problem -- the image looks acceptable. The problem
> appears when I insert the clock. Actually, the problem appears on the
> second frame and any subsequent frames in an animation.
>
> I have some example images. For some reason frame 2 doesn't show up in
> firefox when I load it. Perhaps this is somehow related to the problem.
> It's as if the image is corrupt. I have zipped it and another viewer
> should display it (KView works great).
>
> good------> http://www.pfcme.org/pov/pie-slice1.png
> speckled--> http://www.pfcme.org/pov/pie-slice2.png.zip
>
> What follows is my pov source and ini files. Comments in the source are
> from code I've found other places describing a solution to the problem I
> thought I had. Before I list the code, thanks in advance for your
> interest in my problem.
>
> /Abe
>
> === INI
>
> Antialias=On
> Jitter=Off
>
> Width=320
> Height=240
>
> Output_File_Type=N #P[N]G format
> #Bits_Per_Color=16
> Palette=H #[G]rayscale, [H]igh Color, [T]rue Color
>
> Antialias_Threshold=0.9
> Antialias_Depth=6
> Sampling_Method=1
> Input_File_Name=pie-slice.pov
>
> Initial_Frame=1
> Final_Frame=2#570
> Initial_Clock=0
> Final_Clock=3.14159
>
> Cyclic_Animation=Off
> Pause_when_Done=Off
>
> === POV
>
> #include "shapes.inc"
>
> // the camera: ----------
> camera {
> angle 60
> location <0, 5, -10>
> right x*image_width/image_height
> look_at <0, 0, 0>
> rotate <0, 0, -5>
> }
> //---------------------- end of camera
>
> // now, some light
> light_source {
> <-10,0,0>
> color rgb <0.5,0.5,0.5>
> }
>
> // now, some more light
> light_source {
> <0,0,0>
> color rgb <0.75,0.75,0.75>
> }
>
> #declare BlurAmount = 0.1; // Amount of blurring
> #declare S = seed(0);
>
> // the pie
> #declare pie_chart = union {
> cylinder {
> <0,-.5,0>, <0, .5, 0>, 3
> finish {
> ambient 0.6
> specular 1.5
> reflection { 0.7 fresnel on }
> ior 1.5
> }
> interior { refraction 0.5 }
> normal { bumps BlurAmount
> translate <rand(S),rand(S),rand(S)>*10
> // scale 100 provides blurry and non-grainy reflections
> // scale 0.001 provides grainy reflections
> scale 100
> }
>
> pigment { color rgbt <64/255,128/255,240/255,0.35> }
> double_illuminate
> }
>
> /*sphere {
> <0, 1, 0>, 0.15
> pigment { color rgb <1, 0, 0> }
> }*/
>
> // the pie piece
> difference {
> cylinder {
> <0,-.5,0>, <0, .6, 0>, 3.1
> finish {
> ambient 1.5
> specular 1.5
> reflection { 0.7 fresnel on }
> ior 1.5
> }
> interior { refraction 0.5 }
> normal { bumps BlurAmount
> translate <rand(S),rand(S),rand(S)>*10
> // scale 100 provides blurry and non-grainy reflections
> // scale 0.001 provides grainy reflections
> scale 100
> }
>
> pigment { color rgbt <208/255,64/255,144/255, 0.45> }
> double_illuminate
> }
> plane {
> <1, 0, 0>, 0
> rotate <0, -72, 0>
> }
> plane {
> <1, 0, 0>, 0
> rotate <0, 90, 0>
> }
> no_shadow
> rotate <0, -50, 0>
> }
> }
>
> object {
> pie_chart
> rotate <-5*clock, -5*clock, -5*clock>
> }
I tried your files and got the same result except I could open the
pictures in firefox-1.5.0.5.
Oddly, the first render looked ok and the others were speckled even
without the rotate.
When I changed the planes to
plane
{
<1, 0, 0>, 0.01
rotate <0, -72, 0>
}
plane
{
<1, 0, 0>, 0.01
rotate <0, 90, 0>
}
the problem went away.
Cheers,
PoD.
Post a reply to this message
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From: Abe Mishler
Subject: Re: Animating on Linux Box Results in Speckles? (and Jitter=Off)!
Date: 3 Sep 2006 12:48:44
Message: <44fb076c$1@news.povray.org>
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PoD wrote:
> On Sat, 02 Sep 2006 20:37:45 +0000, Abe Mishler wrote:
>
>> Hello everyone,
>>
>> I'm running a gentoo box with the following version of POV-Ray:
>>
>> Persistence of Vision(tm) Ray Tracer Version 3.6.1
>> (i686-pc-linux-gnu-g++ 3.4.6
>> @ i686-pc-linux-gnu)
>>
>> I've created a nice pie-chart that I'd like to animate. Rendering a
>> single frame is no problem -- the image looks acceptable. The problem
>> appears when I insert the clock. Actually, the problem appears on the
>> second frame and any subsequent frames in an animation.
>>
>> I have some example images. For some reason frame 2 doesn't show up in
>> firefox when I load it. Perhaps this is somehow related to the problem.
>> It's as if the image is corrupt. I have zipped it and another viewer
>> should display it (KView works great).
>>
>> good------> http://www.pfcme.org/pov/pie-slice1.png
>> speckled--> http://www.pfcme.org/pov/pie-slice2.png.zip
>>
>> What follows is my pov source and ini files. Comments in the source are
>> from code I've found other places describing a solution to the problem I
>> thought I had. Before I list the code, thanks in advance for your
>> interest in my problem.
>>
>> /Abe
>>
>> === INI
>>
>> Antialias=On
>> Jitter=Off
>>
>> Width=320
>> Height=240
>>
>> Output_File_Type=N #P[N]G format
>> #Bits_Per_Color=16
>> Palette=H #[G]rayscale, [H]igh Color, [T]rue Color
>>
>> Antialias_Threshold=0.9
>> Antialias_Depth=6
>> Sampling_Method=1
>> Input_File_Name=pie-slice.pov
>>
>> Initial_Frame=1
>> Final_Frame=2#570
>> Initial_Clock=0
>> Final_Clock=3.14159
>>
>> Cyclic_Animation=Off
>> Pause_when_Done=Off
>>
>> === POV
>>
>> #include "shapes.inc"
>>
>> // the camera: ----------
>> camera {
>> angle 60
>> location <0, 5, -10>
>> right x*image_width/image_height
>> look_at <0, 0, 0>
>> rotate <0, 0, -5>
>> }
>> //---------------------- end of camera
>>
>> // now, some light
>> light_source {
>> <-10,0,0>
>> color rgb <0.5,0.5,0.5>
>> }
>>
>> // now, some more light
>> light_source {
>> <0,0,0>
>> color rgb <0.75,0.75,0.75>
>> }
>>
>> #declare BlurAmount = 0.1; // Amount of blurring
>> #declare S = seed(0);
>>
>> // the pie
>> #declare pie_chart = union {
>> cylinder {
>> <0,-.5,0>, <0, .5, 0>, 3
>> finish {
>> ambient 0.6
>> specular 1.5
>> reflection { 0.7 fresnel on }
>> ior 1.5
>> }
>> interior { refraction 0.5 }
>> normal { bumps BlurAmount
>> translate <rand(S),rand(S),rand(S)>*10
>> // scale 100 provides blurry and non-grainy reflections
>> // scale 0.001 provides grainy reflections
>> scale 100
>> }
>>
>> pigment { color rgbt <64/255,128/255,240/255,0.35> }
>> double_illuminate
>> }
>>
>> /*sphere {
>> <0, 1, 0>, 0.15
>> pigment { color rgb <1, 0, 0> }
>> }*/
>>
>> // the pie piece
>> difference {
>> cylinder {
>> <0,-.5,0>, <0, .6, 0>, 3.1
>> finish {
>> ambient 1.5
>> specular 1.5
>> reflection { 0.7 fresnel on }
>> ior 1.5
>> }
>> interior { refraction 0.5 }
>> normal { bumps BlurAmount
>> translate <rand(S),rand(S),rand(S)>*10
>> // scale 100 provides blurry and non-grainy reflections
>> // scale 0.001 provides grainy reflections
>> scale 100
>> }
>>
>> pigment { color rgbt <208/255,64/255,144/255, 0.45> }
>> double_illuminate
>> }
>> plane {
>> <1, 0, 0>, 0
>> rotate <0, -72, 0>
>> }
>> plane {
>> <1, 0, 0>, 0
>> rotate <0, 90, 0>
>> }
>> no_shadow
>> rotate <0, -50, 0>
>> }
>> }
>>
>> object {
>> pie_chart
>> rotate <-5*clock, -5*clock, -5*clock>
>> }
>
>
> I tried your files and got the same result except I could open the
> pictures in firefox-1.5.0.5.
> Oddly, the first render looked ok and the others were speckled even
> without the rotate.
>
> When I changed the planes to
>
> plane
> {
> <1, 0, 0>, 0.01
> rotate <0, -72, 0>
> }
> plane
> {
> <1, 0, 0>, 0.01
> rotate <0, 90, 0>
> }
>
> the problem went away.
>
> Cheers,
> PoD.
>
>
It works great. Thanks a bunch!
Post a reply to this message
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