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From: ZSpider
Subject: gotta explosion ?
Date: 6 Jan 2003 08:05:51
Message: <3e197f2f$1@news.povray.org>
Hello,

I'm wanting to do a silly little outer space animation with planets
and spaceships.  Probably gotta be some missiles launched and
and a cool explosion.  I've found some nice spaceships and planets,
but I need an animated mid-air explosion.  Does anybody know
where I can find one?  I figure that sort of thing is probably above
my abilities right now.  I'll probably have enough trouble doing the
animation.

Thanks, Miker


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From: Fidel viegas
Subject: Re: gotta explosion ?
Date: 6 Jan 2003 12:25:46
Message: <BA3F6B16.8A6C%fidel.viegas@artrecognition.co.uk>
in article 3e197f2f$1@news.povray.org, ZSpider at zsp### [at] gtenet wrote on
6/1/03 1:06 pm:

> Hello,
> 
> I'm wanting to do a silly little outer space animation with planets
> and spaceships.  Probably gotta be some missiles launched and
> and a cool explosion.  I've found some nice spaceships and planets,
> but I need an animated mid-air explosion.  Does anybody know
> where I can find one?  I figure that sort of thing is probably above
> my abilities right now.  I'll probably have enough trouble doing the
> animation.
> 
> Thanks, Miker
> 
> 

I am not quite sure, but I think Rune's particle system can do that. I have
seen a couple of examples on the web. If you do a search on google you may
be able to find it, or you just wait for someone to post an example here or
post a link to an example.

All the best

Fidel.


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From: ZSpider
Subject: Re: gotta explosion ?
Date: 6 Jan 2003 12:50:48
Message: <3e19c1f8@news.povray.org>
Fidel wrote:

> I am not quite sure, but I think Rune's particle system can do that. I
have
> seen a couple of examples on the web. If you do a search on google you may
> be able to find it, or you just wait for someone to post an example here
or
> post a link to an example.

********
Thanks, Fidel.  I might take a look at Rune's particle system.  I did do a
search for "explosion" at www.povray.org and got 3 hits, but they were all
the same thing, which was just a very general discussion of what happens
during an explosion.

Thanks again,  Miker


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From: Fidel viegas
Subject: Re: gotta explosion ?
Date: 6 Jan 2003 20:48:51
Message: <BA3FE0FF.8C03%fidel.viegas@artrecognition.co.uk>
in article 3e19c1f8@news.povray.org, ZSpider at zsp### [at] gtenet wrote on
6/1/03 5:51 pm:

> ********
> Thanks, Fidel.  I might take a look at Rune's particle system.  I did do a
> search for "explosion" at www.povray.org and got 3 hits, but they were all
> the same thing, which was just a very general discussion of what happens
> during an explosion.
> 
> Thanks again,  Miker

I haven't played with Rune's particle system yet, but I will dig my hard
drive to see if I can find the explosion file I was talking about. I'll post
it in the p.t.s-f if I find it.

All the best

Fidel.


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From: Dick Balaska
Subject: Re: gotta explosion ?
Date: 6 Jan 2003 21:58:45
Message: <3E1A42AA.CB556D43@buckosoft.com>
ZSpider wrote:
> 
>  Fidel wrote:
> 
> > I am not quite sure, but I think Rune's particle system can do that. I
> have
> > seen a couple of examples on the web. If you do a search on google you may
> > be able to find it, or you just wait for someone to post an example here
> or
> > post a link to an example.
> 
> ********
> Thanks, Fidel.  I might take a look at Rune's particle system.  I did do a
> search for "explosion" at www.povray.org and got 3 hits, but they were all
> the same thing, which was just a very general discussion of what happens
> during an explosion.
> 
> Thanks again,  Miker

I like the Chris Colefax explode.inc.
http://www.geocities.com/SiliconValley/Lakes/1434/

dik


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From: Slime
Subject: Re: gotta explosion ?
Date: 6 Jan 2003 22:47:06
Message: <3e1a4dba@news.povray.org>
> I'm wanting to do a silly little outer space animation with planets
> and spaceships.  Probably gotta be some missiles launched and
> and a cool explosion.  I've found some nice spaceships and planets,
> but I need an animated mid-air explosion.  Does anybody know
> where I can find one?  I figure that sort of thing is probably above
> my abilities right now.  I'll probably have enough trouble doing the
> animation.


I did a similar animation a while ago. Look back in this newsgroup for the
"space fight" threads started by me. At one point, someone inquired about
the explosions, and I gave them a little include file for them. They were
moderately realistic.

 - Slime
[ http://www.slimeland.com/ ]


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From: ZSpider
Subject: Re: gotta explosion ?
Date: 7 Jan 2003 07:11:32
Message: <3e1ac3f4@news.povray.org>
Slime wrote:
> I did a similar animation a while ago. Look back in this newsgroup for the
> "space fight" threads started by me. At one point, someone inquired about
> the explosions, and I gave them a little include file for them. They were
> moderately realistic.

*******
Would you send it to me, Slime?  I searched the newsgroup but I pretty
well knew I wouldn't have much luck.  I don't really understand the
mechanics of news servers, but I notice that old messages never hang
around long.  I searched the newsgroup and the only message I found
was your new one.  I went to www.povray.org and searched for "archives"
and "news server" trying to locate an archive, but I came up empty-handed.

I would be really interested in reading the space fight thread.  If sending
the include file is not too much to ask, send it to:

rob### [at] cranenavymil

Thank you!  Miker


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From: ZSpider
Subject: Re: gotta explosion ?
Date: 7 Jan 2003 07:15:12
Message: <3e1ac4d0$1@news.povray.org>
Dick Balaska
> I like the Chris Colefax explode.inc.
> http://www.geocities.com/SiliconValley/Lakes/1434/

***********
Thanks, Dick.  I downloaded it and I'll look it over.  I had seen a couple
examples of it and it seemed to mostly involve an object breaking into
pieces, but what I have in mind is mostly just replacing the object with
a big billowing cloud of flame and smoke.  I'm going to play with it today
and see what I can do with it.

Thanks again, Miker


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From: Troy S  Ristow
Subject: Re: gotta explosion ?
Date: 7 Jan 2003 13:30:28
Message: <3e1b1cc4$1@news.povray.org>
Rune's particle system will take a little bit of time reading the
documentation to figure out, but the results can be very nice:
http://runevision.com/3d/include/particles/particles.asp

For an example of what can be done (with a brain as big as Rune's):
http://runevision.com/3d/include/particles/blowup.mpg

Make sure to give the terms of use a good look, since it has sparked some
debate.  Although, I believe that Rune is not only generous, but a
reasonable person -- just asking him if you can use the system and
mentioning that it was used in a credit line will most likely suffice.
Turning it into a commercial package for Microsoft will probably not be
okay.


--- Troy S. Ristow



"Fidel viegas" <fid### [at] artrecognitioncouk> wrote in message
news:BA3FE0FF.8C03%fid### [at] artrecognitioncouk...
> in article 3e19c1f8@news.povray.org, ZSpider at zsp### [at] gtenet wrote on
> 6/1/03 5:51 pm:
>
> > ********
> > Thanks, Fidel.  I might take a look at Rune's particle system.  I did do
a
> > search for "explosion" at www.povray.org and got 3 hits, but they were
all
> > the same thing, which was just a very general discussion of what happens
> > during an explosion.
> >
> > Thanks again,  Miker
>
> I haven't played with Rune's particle system yet, but I will dig my hard
> drive to see if I can find the explosion file I was talking about. I'll
post
> it in the p.t.s-f if I find it.
>
> All the best
>
> Fidel.
>


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From: ZSpider
Subject: Re: gotta explosion ?
Date: 7 Jan 2003 17:31:03
Message: <3e1b5527$1@news.povray.org>
Troy S. Ristow
> Rune's particle system will take a little bit of time reading the
> documentation to figure out, but the results can be very nice:
> http://runevision.com/3d/include/particles/particles.asp
>
> For an example of what can be done (with a brain as big as Rune's):
> http://runevision.com/3d/include/particles/blowup.mpg

**********
Thanks, Troy!  The mpg was beautiful!  Just what I want!  I've downloaded
and looked over the daunting parameter list.  I'm gonna render some of the
POVs.  You went on to mention the controversy over the small print.  Not
a problem for me.  Giving credit is like a footnote.  By acknowledging a
source, I can use something that's not mine and not be a thief.  Can ask for
no better.

Thanks again, Miker


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