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Hi all..
I'm trying to render again a pretty old animation (more than 5 years
old..)..
Povray is called within a batch file, just because i need to set many
variables before
each frame render, like this :
echo #declare Var1 = 1 > file.inc
echo #declare Var2 = 2 >> file.inc
povray +i<source_file>
echo <other values..>
povray +i<same_source_file>
etc..
The problem is that Povray just don't calculate all frames, and displays
that message :
'Only /edit and /render may be passed from the prevoius instance' (or
so..)
Each time this is displayed, povray skip a frame... and i have to hit
enter, or the comp freezes
in no time (too many processes...)
I tried to play with all options in the menus, but no succeess.. :/
What's the way to avoid that error ? A clue, anyone ?.. :)
Thanks...
--
FD
Mode { NOSPAM } = On ;
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"Freddy D." wrote:
>
> Hi all..
>
> I'm trying to render again a pretty old animation (more than 5 years old..)
<Snip>
> What's the way to avoid that error ? A clue, anyone ?.. :)
Use an older DOS version of the program?
see - ftp://povray.org/pub/povray/Old-Versions/
--
Ken Tyler
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On Mon, 04 Nov 2002 18:59:31 -0500, Freddy D. quoth:
> Hi all..
>
> I'm trying to render again a pretty old animation (more than 5 years
> old..)..
> The problem is that Povray just don't calculate all frames, and displays
> that message :
> 'Only /edit and /render may be passed from the prevoius instance' (or
> so..)
Turning off "Keep single instance" should fix this problem.
--
Mark
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Ken wrote:
>
> "Freddy D." wrote:
> >
> > Hi all..
> >
> > I'm trying to render again a pretty old animation (more than 5 years old..)
>
> <Snip>
>
> > What's the way to avoid that error ? A clue, anyone ?.. :)
>
> Use an older DOS version of the program?
>
> see - ftp://povray.org/pub/povray/Old-Versions/
>
I have a version of 3.1g compiled as a 32 bit Windows console mode program.
(as opposed to povmsdos which uses some wacky dos extender and has this
curses like windowing built in).
Mine is just a console program; give it arguments, it goes.
I could mail it to you, if you'd like.
dik
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Well..
Thanks for the quick answers, guys..
.. but I'm trying to render this animation with pov 3.5, for fog, media
and
at least radiosity...
I just don't know how to 'pass' some parameters (that are not dependent
of clock var)
to povray...
Ken : I already have pov 2.2 and so on.. but i'm not planning to use it
again.. :)
Dick : Thanks for the offer.. but same answer : trying with 3.5.. :)
Mark : Already tried that : but with 1084 frames, comp was.. well..
restarted.. :)
Thanks again..
--
FD
Mode { NOSPAM } = On ;
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Hi..
Back on the road.. :)
Found a 'workaround'.. I just used #fopen and related commands to import
all
variables directly in Povray..
I learned something more... :)
Thanks to anybody for the help
--
FD
Mode { NOSPAM } = On ;
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