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In article <3cfa34e7@news.povray.org> , Warp <war### [at] tagpovrayorg> wrote:
>> Further, as they have filed patents nobody can right now make any other
>> (legal) codec
>
> As if filing patents in one country would make it patented in the
> whole world...
Effectively, yes, unless you want to get arrested the next time you visit the
USA or one of the countries controlled by them :-(
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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> You understand what's the difference between MPEG-1, MPEG-2 and MPEG-4?
Not at all.
- Slime
[ http://www.slimeland.com/ ]
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> Lieut_Data wrote:
> >
> > AVI (IMHO) stinks, as I would rather play it in QuickTime... any good
(free)
> > MPEG compressors out there?
>
> Then you should certainly use MPEG.
> See
>
> http://www.povray.org/links/3D_Animation_Utilities/
>
> for a list of tools for animation creation.
>
> Christoph
Thanks for the link! Unfortunately, most of the links that I tried (that
seemed promising) only led to dead ends, or canceled projects.
Does anyone have a favorite piece of software (preferably freeware, but...)
that they use to encode Mpeg?
Thankyou for all these informative replies!
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Slime <slm### [at] slimelandcom> wrote:
>> You understand what's the difference between MPEG-1, MPEG-2 and MPEG-4?
> Not at all.
Do you understand what's the difference between a compressed BMP, a GIF
and a JPG?
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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On 3 Jun 2002 05:28:41 -0400, Warp <war### [at] tagpovrayorg> wrote:
> Do you understand what's the difference between a compressed BMP, a GIF
> and a JPG?
JPGs input still crashes RC6 ?
ABX
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> JPGs input still crashes RC6 ?
I haven't noticed that.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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"Warp" <war### [at] tagpovrayorg> wrote in message
news:3cfb4104@news.povray.org...
> > JPGs input still crashes RC6 ?
>
> I haven't noticed that.
Just cancelled a reply after I had thought this was said of RC5. In which
case, I say again here, it does not... crash RC5 anyway.
bob h
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> Do you understand what's the difference between a compressed BMP, a GIF
> and a JPG?
Absolutely. 80-90%.
- Slime
[ http://www.slimeland.com/ ]
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Er, "80-90%" is how much i understand it, not the difference between them =)
- Slime
[ http://www.slimeland.com/ ]
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Slime <slm### [at] slimelandcom> wrote:
>> Do you understand what's the difference between a compressed BMP, a GIF
>> and a JPG?
> Absolutely. 80-90%.
<hint>
Well, my point is that BMP, GIF and JPG use different compression
algorithms.
</hint>
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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