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I posted a link to animation I did:
www.geocities.com/mikepweber/graphics/canyonrun2.avi
about a week or so ago. I didn't get any comments.
So, I post again (maybe the first time it didn't go through), comments are
welcome.
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
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Most curious. It's as though the camera is seeing a shadow below a height
field, casting one on a lower plane. But you say it's okay for any still image
rendering?
Maybe I went to get this the first time you posted and left it alone while it
downloaded and inadvertently missed it later since my AOL connection always
wants me offline.
I've seen this sort of thing in isosurface terrain before, is that what's used
here? And which POV version is being used too?
Bob
"Mike Weber" <mik### [at] pyxiscom> wrote in message
news:38e10dfd$1@news.povray.org...
| I posted a link to animation I did:
| www.geocities.com/mikepweber/graphics/canyonrun2.avi
| about a week or so ago. I didn't get any comments.
| So, I post again (maybe the first time it didn't go through), comments are
| welcome.
|
| --
| Mike
|
| wk: mik### [at] pyxiscom www.pyxis.com
| hm: mwe### [at] sciticom www.geocities.com/mikepweber
|
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|
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The run gets interrupted before it finishes.
My browser says something about a corrupt file.
Other than that it seems ok.
Mike Weber wrote:
>
> I posted a link to animation I did:
> www.geocities.com/mikepweber/graphics/canyonrun2.avi
> about a week or so ago. I didn't get any comments.
> So, I post again (maybe the first time it didn't go through), comments are
> welcome.
>
> --
> Mike
>
> wk: mik### [at] pyxiscom www.pyxis.com
> hm: mwe### [at] sciticom www.geocities.com/mikepweber
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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Not using isosurface - just a heightfield and a plane.
I'm using 3.1g (I think).
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Bob Hughes" <omn### [at] hotmailcom?subject=PoV-News:> wrote in message
news:38e15963@news.povray.org...
> Most curious. It's as though the camera is seeing a shadow below a height
> field, casting one on a lower plane. But you say it's okay for any still
image
> rendering?
> Maybe I went to get this the first time you posted and left it alone while
it
> downloaded and inadvertently missed it later since my AOL connection
always
> wants me offline.
> I've seen this sort of thing in isosurface terrain before, is that what's
used
> here? And which POV version is being used too?
>
> Bob
>
> "Mike Weber" <mik### [at] pyxiscom> wrote in message
> news:38e10dfd$1@news.povray.org...
> | I posted a link to animation I did:
> | www.geocities.com/mikepweber/graphics/canyonrun2.avi
> | about a week or so ago. I didn't get any comments.
> | So, I post again (maybe the first time it didn't go through), comments
are
> | welcome.
> |
> | --
> | Mike
> |
> | wk: mik### [at] pyxiscom www.pyxis.com
> | hm: mwe### [at] sciticom www.geocities.com/mikepweber
> |
> |
> |
> |
>
>
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