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Looks better in FLI, but that's 788497 bytes (zipped) and this only 271575.
It's cyclic.
The clouds move a bit too fast and the water maybe too slow, but this took
me about 10 days (8 days of test-rendering and 2 days for the final
version).
ZK
Post a reply to this message
Attachments:
Download 'water.mpg' (266 KB)
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In article <37e6d2c6@news.povray.org> , "Zeger Knaepen"
<zeg### [at] hotmailcom> wrote:
> Looks better in FLI, but that's 788497 bytes (zipped) and this only 271575.
> It's cyclic.
> The clouds move a bit too fast and the water maybe too slow, but this took
> me about 10 days (8 days of test-rendering and 2 days for the final
> version).
This belongs into povray.binaries.animations, not povray.animations.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
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How did you get the clouds to loop? I tried unsuccessfully before.
Maybe I was approaching it wrong.
Zeger Knaepen wrote:
>
> Looks better in FLI, but that's 788497 bytes (zipped) and this only 271575.
> It's cyclic.
> The clouds move a bit too fast and the water maybe too slow, but this took
> me about 10 days (8 days of test-rendering and 2 days for the final
> version).
>
> ZK
>
> Name: water.mpg
> water.mpg Type: MPEG Video (video/mpeg)
> Encoding: x-uuencode
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Thanks for posting a (huge) binary to a non-binaries group and without
even warning in the subject.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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I know. I'm so sorry.
But still, what do you think?
ZK
Thorsten Froehlich heeft geschreven in bericht <37e6d60f@news.povray.org>...
>
>This belongs into povray.binaries.animations, not povray.animations.
>
>
> Thorsten
>
>
>____________________________________________________
>Thorsten Froehlich, Duisburg, Germany
Post a reply to this message
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Nick Portelli heeft geschreven in bericht
<37E700DB.6A71422F@pilot.msu.edu>...
>How did you get the clouds to loop? I tried unsuccessfully before.
>Maybe I was approaching it wrong.
>
One of these days I'll post the source. (I'm beginning to promise things
again :-)
It's an average of two bozo-patterns. The first goes from the begin-place
to right-up while it vanishes, the second goes from below-left to the
begin-place while it appears. The same goes for the water, except that it's
an noise3d-pattern. (BTW: it's no normal! Those are real waves!)
ZK
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It won't happen again... (I hope)
I was just tired last night, but I wanted to post my water-animation. But I
picked out the wrong group. Could happen to anyone. (But that doesn't mean
you shouldn't be mad. You have the right to be mad.)
ZK
Nieminen Juha heeft geschreven in bericht <37e785a0@news.povray.org>...
> Thanks for posting a (huge) binary to a non-binaries group and without
>even warning in the subject.
>
>--
>main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
>):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Post a reply to this message
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It's a good cloud loop. Funny though.... with all the talk of
wanting looping clouds you would think that to be a feasible thing,
but where in nature do clouds repeat their patterns so well? : )
Anyway the thing about this one is it loops and also tends to seem not
to so much that it doesn't stand out, pretty good then imo.
I wouldn't have known that was not a 'normal' for the water if not
said to be so.
Bob
Zeger Knaepen <zeg### [at] hotmailcom> wrote in message
news:37e7ac5f@news.povray.org...
> I know. I'm so sorry.
> But still, what do you think?
>
> ZK
>
> Thorsten Froehlich heeft geschreven in bericht
<37e6d60f@news.povray.org>...
> >
> >This belongs into povray.binaries.animations, not
povray.animations.
> >
> >
> > Thorsten
> >
> >
> >____________________________________________________
> >Thorsten Froehlich, Duisburg, Germany
>
>
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On Tue, 21 Sep 1999 18:07:15 +0200, "Zeger Knaepen"
<zeg### [at] hotmailcom> wrote:
>It won't happen again... (I hope)
>I was just tired last night, but I wanted to post my water-animation. But I
>picked out the wrong group. Could happen to anyone. (But that doesn't mean
>you shouldn't be mad. You have the right to be mad.)
Hi, Zeger. Nice work. Sure, we all make mistakes once in a while. If you
discover that you posted to an inappropriate group, you can cancel the
article/message, check to make sure it's cancelled, then re-post to the
correct binaries group. It's best to do this as soon as you realize that
it's in the wrong group. Thanks.
--
Alan ---------------------------------------------------------------
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
news.povray.org - where POV-Ray enthusiasts around the world can get
together to exchange ideas, information, and experiences with others
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I got em confused, too. I came here looking for animations, then said the
standard, "OOPS!"
I do stop in here, too.
-Ian
P.S. More specifically, I was looking for that cool twyst animation that
David (Fontaine) made. I found it, finally, and found that it w00ps! :)
Zeger Knaepen <zeg### [at] hotmailcom> wrote in message
news:37e7aeb8@news.povray.org...
> It won't happen again... (I hope)
> I was just tired last night, but I wanted to post my water-animation. But
I
> picked out the wrong group. Could happen to anyone. (But that doesn't
mean
> you shouldn't be mad. You have the right to be mad.)
> ZK
> Nieminen Juha heeft geschreven in bericht <37e785a0@news.povray.org>...
> > Thanks for posting a (huge) binary to a non-binaries group and without
> >even warning in the subject.
> >
> >--
> >main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> >):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
>
>
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