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Hi,
As the subject says, I am considering writing a frame averager utility in
C++. However I have no data on TGA format.
Does anyone know where I could find the technical specs?
I may post the outcome if it is any good.
Regards,
Luke
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It's already been done... http://www.students.tut.fi/~warp/PovUtils/average/
What you should look into is expanding the averager to accept more formats
and bit-depths.
--
Anthony L. Bennett
http://welcome.to/TonyB
Graphics rendered
by the Dreamachine.
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On Mon, 07 Jun 1999 14:37:57 -0400, TonyB
<ben### [at] panamaphoenixnet> wrote:
>It's already been done... http://www.students.tut.fi/~warp/PovUtils/average/
>
>What you should look into is expanding the averager to accept more formats
>and bit-depths.
Warp's averager is very fast, esp. if you have enough memory to fit
all images into. I have designed an include file in POV that does just
that. Of course, it supports all file type that POV supports, but is
slower. It can be found in the povray.binaries.utilities group, use
the utility index that Ken posted in povray.announced.f-a-q
Peter Popov
ICQ: 15002700
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Here's a text about the targa format:
http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/TGA.txt
Luke Church wrote:
>
> Hi,
>
> As the subject says, I am considering writing a frame averager utility in
> C++. However I have no data on TGA format.
>
> Does anyone know where I could find the technical specs?
>
> I may post the outcome if it is any good.
>
> Regards,
>
> Luke
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto://inversez@aol.com?Subject=PoV-News
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