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I finally finished the models for this animation. Forgive my lack of
realistic motion on people, when you finally see this thing.
The models take up 17megs of memory, the scenes takes 22 minutes to parse,
and should render at 30min/frame. I haven't got the explosions completely
worked out, yet, so that could be a little off for late animation frames.
Now for the question. What's the longest animation in mpeg format that is
still uploadable (how many frames)? I'm using 320x240x256 shades of gray.
This thing could *easily* exceed 1500 frames if I want it at realistic
speeds. 30mins. x 1500 frames = Oh, My God! :)
Maybe I can trim it down by a third, or so.
--
GrimDude
vos### [at] arkansasnet
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I think you might have to go to 1/3 of 1500 frames if you mean to upload
at p.b.a. just to hazard a guess. Have you compared 256 grays to 24 bit
color? I haven't but something makes me think the compression won't be as
thrifty.
GrimDude wrote:
>
> I finally finished the models for this animation. Forgive my lack of
> realistic motion on people, when you finally see this thing.
> The models take up 17megs of memory, the scenes takes 22 minutes to parse,
> and should render at 30min/frame. I haven't got the explosions completely
> worked out, yet, so that could be a little off for late animation frames.
> Now for the question. What's the longest animation in mpeg format that is
> still uploadable (how many frames)? I'm using 320x240x256 shades of gray.
> This thing could *easily* exceed 1500 frames if I want it at realistic
> speeds. 30mins. x 1500 frames = Oh, My God! :)
> Maybe I can trim it down by a third, or so.
>
> --
> GrimDude
> vos### [at] arkansasnet
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto://inversez@aol.com?Subject=PoV-News
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