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If you have seen the new Star Wars, or much publicity for it, you have seen
a shot in which about a bajillion (give or take 5 %) droids stand up.
I want to do something like that for a summer video project I am going to be
doing. What would be the most efficient way to make, say, 100,000 people
doing things. Should I #declare the prototype first, and make the guys from
the #declared in a loop, or should I just set up a loop, and create objects
in the loop, without #declaring, or what?
Next, what is the easiest way to set up things like walk cycles. Is there a
way to use poser with PoV (not the people, but the animation data.) Or
should I just make all of the animations manually?
Has anybody done anything like this in PoV before that I can look at?
Post a reply to this message
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1. Set up your character as a macro with movement and position defined in macro
variables.
2. Set up a while loop where the position and movement of each character are a
strong function of the clock and a weak function of a randomized RAND(rr)
number.
I did essentially this (pre-macros) for an IRTC animations entry, "Lane
Changing Incident at the Pan-Compositional Games" where I had about 8 different
blobbed men running at slightly different speeds.
forkazoo wrote:
> If you have seen the new Star Wars, or much publicity for it, you have seen
> a shot in which about a bajillion (give or take 5 %) droids stand up.
>
> I want to do something like that for a summer video project I am going to be
> doing. What would be the most efficient way to make, say, 100,000 people
> doing things. Should I #declare the prototype first, and make the guys from
> the #declared in a loop, or should I just set up a loop, and create objects
> in the loop, without #declaring, or what?
>
> Next, what is the easiest way to set up things like walk cycles. Is there a
> way to use poser with PoV (not the people, but the animation data.) Or
> should I just make all of the animations manually?
>
> Has anybody done anything like this in PoV before that I can look at?
Post a reply to this message
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