POV-Ray : Newsgroups : povray.animations : Animation Newbie Alert! Server Time
24 Nov 2024 20:32:49 EST (-0500)
  Animation Newbie Alert! (Message 1 to 2 of 2)  
From: Joseph Prever
Subject: Animation Newbie Alert!
Date: 18 Dec 1998 11:47:01
Message: <368E4D82.E0D89C23@turbont.net>
I'm afraid you must get a lot of these, but...does anyone feel like
explaining the POV animation system to me?  The documentation is quite
confusing.

-Joe Prever


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From: Mike Weber
Subject: Re: Animation Newbie Alert!
Date: 18 Dec 1998 12:20:54
Message: <367a8ef6.0@news.povray.org>
Basically,  in an .ini file you specify the number of images to produce from
your .pov file.  In this file you also specify a clock value - its starting
and ending values.  In your pov source, use the clock variable to translate,
scale, or rotate your objects.  A statement in your pov source may look like
this:

box{<-1,-1,-1><1,1,1> rotate<360*clock,0,0> texture{yada..yada..yada..}}

If you specify in the ini file 360 frames, a clock start of 0 and clock end
of 1, the box above will rotate in a complete circle throughout the 360
images generated.

For those of you well versed in the animation techniques, I know this is not
efficient and the same can be done with 90 frames and using 90*clock....

Good luck Joseph.

Mike

Joseph Prever wrote in message <368E4D82.E0D89C23@turbont.net>...
>I'm afraid you must get a lot of these, but...does anyone feel like
>explaining the POV animation system to me?  The documentation is quite
>confusing.
>
>-Joe Prever
>


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