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Does anyone have any experiance of the "Animation:Master"-program?
Can it be used with POV?
Any other sugestions?
Is "Poser" any good? Can I make my own figures in it? All I have read only
talks about allready finished figures?
Thank you!
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animation:whatever, no never heard of it...
but poser isnt bad, BUT
and its a big BUT
You cannot get the figure out of poser into anything else (or moray at least
:) so apart from generating nice piccys it pritty usless.
Rick
Desiree wrote in message <01bdcc0b$d076e000$d52aebc1@wsgdeil.tac.se>...
>Does anyone have any experiance of the "Animation:Master"-program?
>Can it be used with POV?
>Any other sugestions?
>
>Is "Poser" any good? Can I make my own figures in it? All I have read only
>talks about allready finished figures?
>
>Thank you!
Post a reply to this message
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>animation:whatever, no never heard of it...
>
>but poser isnt bad, BUT
>
>and its a big BUT
>
>You cannot get the figure out of poser into anything else (or moray at
least
>:) so apart from generating nice piccys it pritty usless.
>
>Rick
>
Don't have it myself, but from what I have heard, you can get figures
into POV several ways. Check the output options for DXF, or any other
format which the Crossroads converter (for example) will convert to POV
source. This will not convert the textures, (requires UV mapping), but
I think this in the works, (via a 3DS to pov converter maybe?) Check
the archives of comp.graphics.rendering.raytracing. There was a thread
on this not too long ago. Hope this helps.
Jason Halliday
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There is a UV textures patch for POVray, it is needed by the 3DS to POV/MDL
converter, carn't rember the URL off the top of my head - theres a link form
the 3Dwin homepage (again, I forget the URL)
- Maybe working with senile old folk is starting to effect me :(
Rick
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Hash is very nice and it uses bezier patch type things. I'm currently working
on a POV exporter for Hash that has everything working except the uv mapping (
so it's pretty much done for official POV). I'll probably post something
about it if and when I decide to release it. I'll add animation if I can, but
at this point I don't know if it's even feasable.
You can create your own posers if you buy both RDS5 and Poser3. You can also
open Poser3 figure in RDS including animation and all texture. As far as
getting it into POV, you'll need to use a converter for that. It's possible
to get figures with textures to work in POV by opening the file in RDS5, then
exporting as 3ds, opening in win3ds2pov, then exporting to the mesh2 format
for Nathan Kopp's uv mapping patch. No animation yet though, but it might be
in the works.
-Mike
Desiree wrote:
> Does anyone have any experiance of the "Animation:Master"-program?
> Can it be used with POV?
> Any other sugestions?
>
> Is "Poser" any good? Can I make my own figures in it? All I have read only
> talks about allready finished figures?
>
> Thank you!
Post a reply to this message
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