kurtz le pirate <kur### [at] gmailcom> wrote:
> I have a really stupid question.
> I want to draw a line (a cylinder in fact), between two points in a
> "gradual way". Let us take two points A and B separated by a distance
> DIST and trying to do :
> delta = 0
> while (delta < DIST)
> draw cylinder from A to A+delta
> increment delta
> And the 'last' cylinder is draw from A to B.
> I'm lost between 'vnormalize', 'vtransform' and 'reorient' :(
> Probably very easy, but I'm ditching.
couldn't do it myself (haven't the math) but think that the distribution file
"scenes/animations/vect1/vect1.pov" contains the info you're after.
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