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On 06/01/2018 02:40 PM, Saxoalex wrote:
> Hi !
> //Annimation
> #declare POS_G = <0, 1, -12+20*clock>;
> #declare POS_R = <-10+20*clock, 1, -2>;
> #declare Diff = POS_G.x - POS_R.x;
> #if ( abs(Diff.x) < 4*Epaisseur )
> #declare POS_G = <POS_G.x+(1/Diff.x+1), POS_G.y, POS_G.z>;
try
#declare Diff = vlength(POS_G - POS_R);
#debug concat("Longueur = ", str(Diff,0,2), "\n")
--
dik
Rendered 328976 of 330000 (99%)
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