POV-Ray : Newsgroups : povray.animations : Some frames take forever.... : Re: Some frames take forever.... Server Time
15 Jul 2024 20:58:43 EDT (-0400)
  Re: Some frames take forever....  
From: Le Forgeron
Date: 25 Jul 2014 10:59:47
Message: <53d270e3$1@news.povray.org>
On 25/07/2014 16:26, Le_Forgeron wrote:
> On 25/07/2014 14:48, mfeldt wrote:

>>
>> So my question is: Is there a way to abort the render such that I have the
>> partially (almost fully, in fact) rendered image on disk?
> 
> No. But the pov-state file contains the picture you need... in internal
> format. (and with a few missing squares, the ones that have not been
> fully rendered)
> 

There is an easier format, in another file, if your frame is large
enough to trigger the file-buffered storage.
The setting is Max_Image_Buffer_Memory (MI), default 128 megabytes.
Minimal value to have a file is 1 megabyte (MI1), and
height*width*20/1048576 must then be strictly greather than the value
(so height*width*20 >= 2*1048576 , or h*w >= 104857 for -MI1)

The format is 5 floats per pixel, with the end of the file containing
the height, width and size of pixel. The five floats are the five RGBFT
channel, in that order.




-- 
IQ of crossposters with FU: 100 / (number of groups)
IQ of crossposters without FU: 100 / (1 + number of groups)
IQ of multiposters: 100 / ( (number of groups) * (number of groups))


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