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On 25/07/2014 16:26, Le_Forgeron wrote:
> On 25/07/2014 14:48, mfeldt wrote:
>>
>> So my question is: Is there a way to abort the render such that I have the
>> partially (almost fully, in fact) rendered image on disk?
>
> No. But the pov-state file contains the picture you need... in internal
> format. (and with a few missing squares, the ones that have not been
> fully rendered)
>
There is an easier format, in another file, if your frame is large
enough to trigger the file-buffered storage.
The setting is Max_Image_Buffer_Memory (MI), default 128 megabytes.
Minimal value to have a file is 1 megabyte (MI1), and
height*width*20/1048576 must then be strictly greather than the value
(so height*width*20 >= 2*1048576 , or h*w >= 104857 for -MI1)
The format is 5 floats per pixel, with the end of the file containing
the height, width and size of pixel. The five floats are the five RGBFT
channel, in that order.
--
IQ of crossposters with FU: 100 / (number of groups)
IQ of crossposters without FU: 100 / (1 + number of groups)
IQ of multiposters: 100 / ( (number of groups) * (number of groups))
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