POV-Ray : Newsgroups : povray.animations : Some frames take forever.... : Re: Some frames take forever.... Server Time
15 Jul 2024 20:58:43 EDT (-0400)
  Re: Some frames take forever....  
From: Le Forgeron
Date: 25 Jul 2014 10:59:47
Message: <53d270e3$1@news.povray.org>
On 25/07/2014 16:26, Le_Forgeron wrote:
> On 25/07/2014 14:48, mfeldt wrote:

>> So my question is: Is there a way to abort the render such that I have the
>> partially (almost fully, in fact) rendered image on disk?
> No. But the pov-state file contains the picture you need... in internal
> format. (and with a few missing squares, the ones that have not been
> fully rendered)

There is an easier format, in another file, if your frame is large
enough to trigger the file-buffered storage.
The setting is Max_Image_Buffer_Memory (MI), default 128 megabytes.
Minimal value to have a file is 1 megabyte (MI1), and
height*width*20/1048576 must then be strictly greather than the value
(so height*width*20 >= 2*1048576 , or h*w >= 104857 for -MI1)

The format is 5 floats per pixel, with the end of the file containing
the height, width and size of pixel. The five floats are the five RGBFT
channel, in that order.

IQ of crossposters with FU: 100 / (number of groups)
IQ of crossposters without FU: 100 / (1 + number of groups)
IQ of multiposters: 100 / ( (number of groups) * (number of groups))

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