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No, you can't export the animation.
The Plugin handles the animation, and changes the value so it's on
moray-side and not on povray-side. It's not done the povray-way with the
clock-variable but the values are changed directly.
Sorry, for the answer but thats the way it is. You could, if you are
willing to spend the time, rewrite the animation in the exported
pov-file. This could be useful if you have a large scene with limited
animated objects. But i see no way to export the animation.
Greets
Arne
Bridgeofstraws schrieb:
> I am fairly new to moray but not to Pov-Ray. I would really like to be able to
> figure out how to export the animations I do with "Animation and Rendering
> V1.31 (Beta22)" plugin for Moray directly in Pov-Ray. I have figured out how
> to export static scene pov files and they work fine. I know how to render both
> static and animations created with this plugin. But when I go to Render>export
> I only get a static scene. Is there a way to get the animated povray file? If
> so, please explain.
>
> Thank you for the help. Have a great new year everybody.
>
>
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I've done the latter a lot - there's a couple of plugins that let you export
blocks of script, and I put most of the clock logic in there. This allows
me to edit the scene visually for the most part, and then export the
animation.
Of course, scrubbing doesn't work with this method :(
== John ==
"Arne Kleinophorst" <kle### [at] spamdebitelnet> wrote in message
news:477c91d2@news.povray.org...
> No, you can't export the animation.
>
> The Plugin handles the animation, and changes the value so it's on
> moray-side and not on povray-side. It's not done the povray-way with the
> clock-variable but the values are changed directly.
>
> Sorry, for the answer but thats the way it is. You could, if you are
> willing to spend the time, rewrite the animation in the exported pov-file.
> This could be useful if you have a large scene with limited animated
> objects. But i see no way to export the animation.
>
> Greets
> Arne
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