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Hi all,
Just a quick question. Is there an easy way to take a POV file (be it
a scene file or include) and convert it so it is right side up in
Moray? I would like to use, for example, the Blobman include file but
he doesn't come up right when rendered.
Thanks for any clues, hints, etc.
Phil
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From: Johannes Hubert
Subject: Re: Easy conversion from POV to Moray???
Date: 23 Sep 1999 12:23:45
Message: <37ea5411@news.povray.org>
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Phil Heide <anu### [at] grapevinenet> wrote in message
news:IC=qN3HkpIrvuB0hfJfWej4lqLcv@4ax.com...
> Hi all,
>
> Just a quick question. Is there an easy way to take a POV file (be it
> a scene file or include) and convert it so it is right side up in
> Moray? I would like to use, for example, the Blobman include file but
> he doesn't come up right when rendered.
>
> Thanks for any clues, hints, etc.
> Phil
See the VFAQ here:
http://www.students.tut.fi/~warp/povVFAQ.html#morayobjects
and apply the given fix backwards.
Greetings,
Johannes.
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/*LHC -> RHC conversion*/ rotate 90*x scale <1,-1,1>
Apply the above to any object you want to convert to the right handed
coordinate system used by Moray. That rotates so the Y/Z are flipped
but this puts the "Y" pointing the the wrong direction, so the scale
with a -1 in Y fixes that, effectively mirroring it "backside-front".
Incidentally, if you ever needed to do the opposite (for some
reason! <g>)the inverse operation is just...
/*RHC -> LHC conversion*/ rotate -90*x scale <1,1,-1>
Charles
--
http://www.enter.net/~cfusner
"...Then darkness took me, and I strayed out of thought and time,
and I wandered far on roads that I will not tell..."
-The Two Towers, JRR Tolkien
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