POV-Ray : Newsgroups : moray.win : I want do develop a povray modeler for povray based on Moray 3.5 Server Time
11 Nov 2026 19:50:26 EST (-0500)
  I want do develop a povray modeler for povray based on Moray 3.5 (Message 1 to 29 of 29)  
From: eric
Subject: I want do develop a povray modeler for povray based on Moray 3.5
Date: 31 May 2022 03:35:00
Message: <web.6295c4ddaeb80d548af0bb1fd061826@news.povray.org>
Hello, I am Eric Mille from France . By the past I was a Moray 3D user
since1999. I am programmer too. I would like to do a modeler for povray based on
Moray . Yet the project is called POVmax.
I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do this . I
would like to know if it's possible to obtain a copy of Moray's project. I think
Moray is easyer to use than BLENDER.

waiting for your answer, best regards,

Eric.


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From: Mr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 31 May 2022 07:15:00
Message: <web.6295f8102ef22a6b16086ed06830a892@news.povray.org>
"eric" <evo### [at] gmailcom> wrote:
> Hello, I am Eric Mille from France . By the past I was a Moray 3D user
> since1999. I am programmer too. I would like to do a modeler for povray based on
> Moray . Yet the project is called POVmax.
> I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do this . I
> would like to know if it's possible to obtain a copy of Moray's project. I think
> Moray is easyer to use than BLENDER.
>
> waiting for your answer, best regards,
>
> Eric.

Hi Eric ! Since your preamble states this seems to be a triggering factor for
your demand, Could you also be more specific about what is not working for you
with Blender POV-Ed (Moray like workspace that is triggered when you pick POV as
a renderer and save default file) so that we can improve it? I cruelly lack any
feedback (embarrassed smiley)... Thanks in advance and I'm also looking forwards
to other answers to your question.


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From: The Traveler
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 31 May 2022 09:30:00
Message: <web.629617472ef22a6bdd31149be3dfee7c@news.povray.org>
"Mr" <m******r******at_hotmail_dot_fr> wrote:
> "eric" <evo### [at] gmailcom> wrote:
> > Hello, I am Eric Mille from France . By the past I was a Moray 3D user
> > since1999. I am programmer too. I would like to do a modeler for povray based on
> > Moray . Yet the project is called POVmax.
> > I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do this . I
> > would like to know if it's possible to obtain a copy of Moray's project. I think
> > Moray is easyer to use than BLENDER.
> >
> > waiting for your answer, best regards,
> >
> > Eric.
>
> Hi Eric ! Since your preamble states this seems to be a triggering factor for
> your demand, Could you also be more specific about what is not working for you
> with Blender POV-Ed (Moray like workspace that is triggered when you pick POV as
> a renderer and save default file) so that we can improve it? I cruelly lack any
> feedback (embarrassed smiley)... Thanks in advance and I'm also looking forwards
> to other answers to your question.

"Could you also be more specific about what is not working for you
with Blender... "

I'll chime in here. Using Blender is like shooting a fly with a bazooka. It's
overly complex if one wishes to just do simple 3D work as we did in in Moray.
I've tried to use Blender as a substitute for Moray and I find that no matter
how much they improve it, the interface is far more complex for the task than it
needs to be.
Besides, the Moray code has been languishing for years. If someone wants to take
a shot at updating it, why not? I've considered asking for the base code myself
and rebuilding the program using the Qt libraries. Cheers.


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From: Mr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 1 Jun 2022 04:50:00
Message: <web.629727ea2ef22a6b16086ed06830a892@news.povray.org>
"The Traveler" <jho### [at] northrimnet> wrote:
> "Mr" <m******r******at_hotmail_dot_fr> wrote:
> > "eric" <evo### [at] gmailcom> wrote:
> > > Hello, I am Eric Mille from France . By the past I was a Moray 3D user
> > > since1999. I am programmer too. I would like to do a modeler for povray based on
> > > Moray . Yet the project is called POVmax.
> > > I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do this . I
> > > would like to know if it's possible to obtain a copy of Moray's project. I think
> > > Moray is easyer to use than BLENDER.
> > >
> > > waiting for your answer, best regards,
> > >
> > > Eric.
> >
> > Hi Eric ! Since your preamble states this seems to be a triggering factor for
> > your demand, Could you also be more specific about what is not working for you
> > with Blender POV-Ed (Moray like workspace that is triggered when you pick POV as
> > a renderer and save default file) so that we can improve it? I cruelly lack any
> > feedback (embarrassed smiley)... Thanks in advance and I'm also looking forwards
> > to other answers to your question.
>
> "Could you also be more specific about what is not working for you
> with Blender... "
>
> I'll chime in here. Using Blender is like shooting a fly with a bazooka. It's
> overly complex if one wishes to just do simple 3D work as we did in in Moray.
> I've tried to use Blender as a substitute for Moray and I find that no matter
> how much they improve it, the interface is far more complex for the task than it
> needs to be.
> Besides, the Moray code has been languishing for years. If someone wants to take
> a shot at updating it, why not? I've considered asking for the base code myself
> and rebuilding the program using the Qt libraries. Cheers.

Wings3D is fine for lighter tasks with an awesome POV exporter too,
But sure Moray was awesome ! I just whish man power would gather up more,
instead of thinning out.


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From: Chris Cason
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 3 Jun 2022 02:25:22
Message: <6299a952@news.povray.org>
On 31/05/2022 17:33, eric wrote:
> Hello, I am Eric Mille from France . By the past I was a Moray 3D user
> since1999. I am programmer too. I would like to do a modeler for povray based on
> Moray . Yet the project is called POVmax.
> I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do this . I
> would like to know if it's possible to obtain a copy of Moray's project. I think
> Moray is easyer to use than BLENDER.

Hi Eric,

I will release the Moray source by the end of this month.

-- Chris


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From: eric
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 3 Jun 2022 03:35:00
Message: <web.6299b8ea2ef22a6b48af0bb1fd061826@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> On 31/05/2022 17:33, eric wrote:
> > Hello, I am Eric Mille from France . By the past I was a Moray 3D user
> > since1999. I am programmer too. I would like to do a modeler for povray based on
> > Moray . Yet the project is called POVmax.
> > I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do this . I
> > would like to know if it's possible to obtain a copy of Moray's project. I think
> > Moray is easyer to use than BLENDER.
>
> Hi Eric,
>
> I will release the Moray source by the end of this month.
>
> -- Chris

It's a good news for moray and povray fans :)


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From: eric
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 3 Jun 2022 07:05:00
Message: <web.6299ea7b2ef22a6b48af0bb1fd061826@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> On 31/05/2022 17:33, eric wrote:
> > Hello, I am Eric Mille from France . By the past I was a Moray 3D user
> > since1999. I am programmer too. I would like to do a modeler for povray based on
> > Moray . Yet the project is called POVmax.
> > I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do this . I
> > would like to know if it's possible to obtain a copy of Moray's project. I think
> > Moray is easyer to use than BLENDER.
>
> Hi Eric,
>
> I will release the Moray source by the end of this month.
>
> -- Chris

Thank's a lot ... :)


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From: jr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 5 Jun 2022 04:40:00
Message: <web.629c6b632ef22a6b2119a36b6cde94f1@news.povray.org>
hi,

"eric" <evo### [at] gmailcom> wrote:
> Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> > ...
> > I will release the Moray source by the end of this month.
> >
> > -- Chris
>
> Thank's a lot ... :)

+1.


regards, jr.


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From: Paolo Gibellini
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 6 Jun 2022 17:26:56
Message: <629e7120$1@news.povray.org>
Il 03/06/2022 13:03, eric ha scritto:
 > Chris Cason <del### [at] deletethistoopovrayorg> wrote:
 >> On 31/05/2022 17:33, eric wrote:
 >>> Hello, I am Eric Mille from France . By the past I was a Moray 3D user
 >>> since1999. I am programmer too. I would like to do a modeler for 
povray based on
 >>> Moray . Yet the project is called POVmax.
 >>> I want to use Code Typhon Studio 7.70 ( GLscenes components ) to do 
this . I
 >>> would like to know if it's possible to obtain a copy of Moray's 
project. I think
 >>> Moray is easyer to use than BLENDER.
 >>
 >> Hi Eric,
 >>
 >> I will release the Moray source by the end of this month.
 >>
 >> -- Chris
 >
 > Thank's a lot ... :)
 >
Really!

Paolo


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From: jr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 30 Jun 2022 05:00:00
Message: <web.62bd65812ef22a6b1be3cd4b6cde94f1@news.povray.org>
hi,

Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> ...
> I will release the Moray source by the end of this month.

(only a few more hours, and I will have won a bet.  :-))


regards, jr.


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From: Chris Cason
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 30 Jun 2022 06:18:10
Message: <62bd7862@news.povray.org>
On 30/06/2022 18:57, jr wrote:
> (only a few more hours, and I will have won a bet.  :-))

I have the latest source with updates from Lutz. I'm not yet ready to 
drop it as-is, so maybe you win that bet.

However I would like to invite anyone who wants to assist in testing the 
code to email me. You will need a github account, as the repo will 
initially be private; once I know the account details I can grant 
access. I will be working on setting the repo up today or tomorrow.

-- Chris


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From: Mr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 30 Jun 2022 07:15:00
Message: <web.62bd85722ef22a6b16086ed06830a892@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> On 30/06/2022 18:57, jr wrote:
> > (only a few more hours, and I will have won a bet.  :-))
>
> I have the latest source with updates from Lutz. I'm not yet ready to
> drop it as-is, so maybe you win that bet.
>
> However I would like to invite anyone who wants to assist in testing the
> code to email me. You will need a github account, as the repo will
> initially be private; once I know the account details I can grant
> access. I will be working on setting the repo up today or tomorrow.
>
> -- Chris

Great! That's the most pragmatical solution. As a pov user, I prefer that people
who keep asking for Moray revival can start relieving you of that burden
themselves, so you can keep doing stuff more central to pov. such as your
current funding, backing up, restoring, empowering new devs as you did with
Clipka, etc. Thanks for caring!


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From: Chris Cason
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 4 Jul 2022 02:14:55
Message: <62c2855f$1@news.povray.org>
Update: still working on the code, primary remaining task is to change 
all the copyright headers prior to pushing it to github.

-- Chris


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From: Convinced
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 7 Nov 2022 08:25:00
Message: <web.6369065c2ef22a6b183179f086ea30fe@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> > ...
> > I will release the Moray source by the end of this month.
>
> (only a few more hours, and I will have won a bet.  :-))
>
>
> regards, jr.

Have several hundred of us missed something here?
Moray code being released!
Uhhh! First I.ve heard of it.
Where what when,

Certainly hope so or there will be a torchlight procession by the villagers,
TONIGHT!


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From: jr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 8 Nov 2022 04:35:00
Message: <web.636a22282ef22a6bc0ce110b6cde94f1@news.povray.org>
hi,

"Convinced" <der### [at] gmailcom> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> > > ...
> > > I will release the Moray source by the end of this month.
> >
> > (only a few more hours, and I will have won a bet.  :-))
> >
> Have several hundred of us missed something here?
> Moray code being released!
> Uhhh! First I.ve heard of it.
> Where what when,
>
> Certainly hope so or there will be a torchlight procession by the villagers,
> TONIGHT!

</sigh>  yes, it looks like .. a long night.  all the "several hundred of us"
(incl self) can hope for is an update by "the man".


regards, jr.


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From: Convinced
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 15 Nov 2022 08:40:00
Message: <web.637396332ef22a6b183179f086ea30fe@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> "Convinced" <der### [at] gmailcom> wrote:
> > "jr" <cre### [at] gmailcom> wrote:
> > > Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> > > > ...
> > > > I will release the Moray source by the end of this month.
> > >
> > > (only a few more hours, and I will have won a bet.  :-))
> > >
> > Have several hundred of us missed something here?
> > Moray code being released!
> > Uhhh! First I.ve heard of it.
> > Where what when,
> >
> > Certainly hope so or there will be a torchlight procession by the villagers,
> > TONIGHT!
>
> </sigh>  yes, it looks like .. a long night.  all the "several hundred of us"
> (incl self) can hope for is an update by "the man".
>
>
> regards, jr.

Oh well the torches have burned out and the villagers have gone home, it seems.
Silence, golden silence.


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From: Convinced
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 16 Nov 2022 09:10:00
Message: <web.6374ee902ef22a6b183179f086ea30fe@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> "Convinced" <der### [at] gmailcom> wrote:
> > "jr" <cre### [at] gmailcom> wrote:
> > > Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> > > > ...
> > > > I will release the Moray source by the end of this month.
> > >
> > > (only a few more hours, and I will have won a bet.  :-))
> > >
> > Have several hundred of us missed something here?
> > Moray code being released!
> > Uhhh! First I.ve heard of it.
> > Where what when,
> >
> > Certainly hope so or there will be a torchlight procession by the villagers,
> > TONIGHT!
>
> </sigh>  yes, it looks like .. a long night.  all the "several hundred of us"
> (incl self) can hope for is an update by "the man".
>
>
> regards, jr.

AS my last message has disappeared I will repeat it.
The torches have obviously burned out and the villagers have returned to their
homes.
The light at the end of the tunnel has been exinquished.
Looks like we are requesting a rewrite of 3DStudioMax.
Never mind. Miracles do happen.


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From: jr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 16 Nov 2022 09:40:00
Message: <web.6374f5b32ef22a6bc0ce110b6cde94f1@news.povray.org>
hi,

"Convinced" <der### [at] gmailcom> wrote:
> ...
> AS my last message has disappeared I will repeat it.

nope.  still shows in the web ui, see attached.


> The torches have obviously burned out and the villagers have returned to their
> homes.
> The light at the end of the tunnel has been exinquished.
> Looks like we are requesting a rewrite of 3DStudioMax.
> Never mind. Miracles do happen.

re the last, fingers crossed ;-).


regards, jr.


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Attachments:
Download 'screenshot 2022-11-16 14.35.21.png' (15 KB)

Preview of image 'screenshot 2022-11-16 14.35.21.png'
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From: jr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 16 Nov 2022 10:30:00
Message: <web.637500f42ef22a6bc0ce110b6cde94f1@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> "Convinced" <der### [at] gmailcom> wrote:
> > ...
> > AS my last message has disappeared I will repeat it.
>
> nope.  still shows in the web ui, see attached.

fwiw, when I use 'tin' to read the NG, I get a "unexpected end of
multipart/mixed article" message for both your posts.


regards, jr.


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From: Convinced
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 20 Nov 2022 09:55:00
Message: <web.637a3f152ef22a6b183179f086ea30fe@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> "jr" <cre### [at] gmailcom> wrote:
> > "Convinced" <der### [at] gmailcom> wrote:
> > > ...
> > > AS my last message has disappeared I will repeat it.
> >
> > nope.  still shows in the web ui, see attached.
>
> fwiw, when I use 'tin' to read the NG, I get a "unexpected end of
> multipart/mixed article" message for both your posts.
>
>
> regards, jr.

Looks like we might as well discuss something else as the subject of this thread
has died, as usual, what about your favourite colour or music, the weather is
usually a good thing.
If the code is out there, then where is it. If not, why not.
Fingers crossed.


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From: Bald Eagle
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 20 Nov 2022 12:40:00
Message: <web.637a65602ef22a6b1f9dae3025979125@news.povray.org>
"Convinced" <der### [at] gmailcom> wrote:

> Looks like we might as well discuss something else as the subject of this thread
> has died, as usual, what about your favourite colour or music, the weather is
> usually a good thing.
> If the code is out there, then where is it. If not, why not.
> Fingers crossed.

Blue.  Classic Yes.   It's November in NH, so it's cold and windy.

Given the fact that there are numerous very important things going on in the
world, seeming Hell-bent on collapsing all of Western Civilization as we know it
, bankrupting and killing most of via one means or another...

Chris Cason lives in the tyrannically oppressed nation of Australia:
"Persistence of Vision Pty. Ltd., Williamstown, Victoria, Australia."

So there may be any number of things that would be vastly more important than
getting back to this thread topic.

I hope he is in good health, his business and property are doing well and
intact, and he is able to stay warm and eat this winter.


Hopefully he will find the time to peek in and make the code available, and I
hope it's just the usual (I was busy / distracted / I forgot) and there's
nothing serious that has made him unable to do so.

And on THAT topic, I hope everyone else here in our little corner of the
internet is doing well, preparing to brave the hard times we may be confronting
in the future, and building a support network in case they find themselves in
need.


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From: Chris Cason
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 20 Nov 2022 14:54:24
Message: <637a85f0@news.povray.org>
On 21/11/2022 04:35, Bald Eagle wrote:

> Chris Cason lives in the tyrannically oppressed nation of Australia:
> "Persistence of Vision Pty. Ltd., Williamstown, Victoria, Australia."
> 
> So there may be any number of things that would be vastly more important than
> getting back to this thread topic.
> 
> I hope he is in good health, his business and property are doing well and
> intact, and he is able to stay warm and eat this winter.
> 
> Hopefully he will find the time to peek in and make the code available, and I
> hope it's just the usual (I was busy / distracted / I forgot) and there's
> nothing serious that has made him unable to do so.

I should have posted updates sooner than now, and for that I apologize. Yes there is
'stuff' going on here that limits my time and yes some of them are health related (I'm
60 now, so not surprising I guess) but not serious.

Status of source: after some spelunking it became clear there's multiple
considerations with re-assigning the licenses to AGPL. This is not something I can
allow to get wrong, since once it's out it's out. Honestly legal issues have worried
me for a long time and is most of the reason I haven't released it.

So: with the help of forum regular JR we have classified most of the almost 1,000
source files (yes, so ... many ... files) into a few major categories in terms of what
copyright they had, where they came from, and so forth.

With each of these classifications I need to get legal advice on exactly what needs to
be done in terms of copyright headers etc. For some we may not touch them. For some,
we can add a new header but will need to keep the old ones. Some may need modification
of existing headers. Some would be suitable for removal of old headers. Some may not
be releasable at all (though I don't think this applies to anything important, as
those have been rectified in the past). And so forth.

Once I know for sure what to do and that it is safe to release with the required
modifications I will put it up on github. But I can't risk doing ot before we know
that.

So there's the status. Yes the source exists and is not a mirage, JR has seen it :-).

-- Chris


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From: jr
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 21 Nov 2022 07:05:00
Message: <web.637b68c82ef22a6bc0ce110b6cde94f1@news.povray.org>
hi,

"Convinced" <der### [at] gmailcom> wrote:
> ...
> Fingers crossed.

keep doing, seems to work.  ;-)


regards, jr.


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From: Convinced
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 21 Nov 2022 12:30:00
Message: <web.637bb57b2ef22a6b183179f086ea30fe@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> hi,
>
> "Convinced" <der### [at] gmailcom> wrote:
> > ...
> > Fingers crossed.
>
> keep doing, seems to work.  ;-)
>
>
> regards, jr.

Forgive the rantings of an equally old man.
Yes we live in interesting times and we will all have to struggle on.
All power to your elbow Chris Cason.
May God bless you and all who sail with you!
Now to untangle my fingers on both hands,
Thanks


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From: And
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 21 Nov 2022 22:25:00
Message: <web.637c3fe72ef22a6b63b929a5aa81652d@news.povray.org>
I have some idea (about POV-Ray Modeler), too. But I never try it out, I just
know many people here like it.


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From: And
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 22 Nov 2022 03:15:00
Message: <web.637c84ce2ef22a6b63b929a5aa81652d@news.povray.org>
"And" <49341109@ntnu.edu.tw> wrote:
> I have some idea (about POV-Ray Modeler), too. But I never try it out, I just
> know many people here like it.

I said Moray.


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From: Convinced
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 22 Nov 2022 04:10:00
Message: <web.637c91a72ef22a6b183179f086ea30fe@news.povray.org>
"And" <49341109@ntnu.edu.tw> wrote:
> "And" <49341109@ntnu.edu.tw> wrote:
> > I have some idea (about POV-Ray Modeler), too. But I never try it out, I just
> > know many people here like it.
>
> I said Moray.

AND?


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From: And
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 23 Nov 2022 00:10:00
Message: <web.637daae12ef22a6b63b929a5aa81652d@news.povray.org>
"Convinced" <der### [at] gmailcom> wrote:
>
> AND?

Just an account name. . .


------------------

I said I will glad to see the program continue.

My idea is about...
#declare variables in POV-Ray, can be as a table in the GUI program.


My first coding experience is from a course during college. "Applications of
Computers in Physics". We learned a program named "Easy java simulation".

https://www.um.es/fem/EjsWiki/Main/ModelVariables

It can add/remove/modify variable by click the variable table then delete/
modify one of the value.


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From: Chris Cason
Subject: Re: I want do develop a povray modeler for povray based on Moray 3.5
Date: 27 Dec 2022 10:35:40
Message: <63ab10cc$1@news.povray.org>
Just wanted to followup to say we're still moving forward. We have now received some
assistance/advice from the Software Freedom Law Center which has helped clear up some
concerns I had.

Still more to do, can't give a date yet, but it's going to happen :)

-- Chris


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