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Does anyone have an idea on when the new Moray might be coming out. Is there a
way to give donations to speed things up?
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"Unit Ball" <nomail@nomail> wrote in message
news:web.4edbee7540bed64a98571ef0@news.povray.org...
> Does anyone have an idea on when the new Moray might be coming out. Is
> there a
> way to give donations to speed things up?
>
Same thoughts here. I certainly don't have the coding experience to
"upgrade" Moray - but if there were a channel to funnel donations solely to
the Moray development, I could be enticed to donate.
Povray is an excellent raytracing effort; but without an "abstraction" layer
to help us coding-challenged individuals, Povray will probably remain a
program for the gurus.
Larry
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Although personally I am drifting more and more to mesh modelling, I
remain a Moray fan. From what I have understood in the past, I think
that Moray will come into the picture when POV version 3.7 is finalized.
It would then probably be reworked in such a way as to be version 4.0
compatible. However, these musings are just my two cents.
Thomas
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I'd really love to see a return of Moray. Does anyone know who's coordinating
this project, or any idea who to contact and ask how to help?
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An old cliché "the silence is deafening".
"Asinus Rex" <elb### [at] yahoo es> wrote in message
news:web.4f0cd525a7c4cae9220688600@news.povray.org...
> I'd really love to see a return of Moray. Does anyone know who's
> coordinating
> this project, or any idea who to contact and ask how to help?
>
>
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Try its website (http://www.stmuc.com/moray/mesupp.html) and 'off-topic
news group' (news://news.povray.org:119/povray.off-topic)
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On 26-1-2012 6:05, Saul Luizaga wrote:
> Try its website (http://www.stmuc.com/moray/mesupp.html) and 'off-topic
> news group' (news://news.povray.org:119/povray.off-topic)
To answer your question in o.t., Moray has always worked best with
POV-Ray version 3.5 as its latest release was optimized for that
version. It did not work optimally with 3.6, and probably not at all
with 3.7 although I have not tried.
Thomas
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Thanks for your answer Thomas, I'll use blender or other modeler until
Moray gets updated then.
Cheers.
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On 26-1-2012 14:47, Saul Luizaga wrote:
> Thanks for your answer Thomas, I'll use blender or other modeler until
> Moray gets updated then.
Bishop3D is maybe an alternative as a csg modeller, but I am not
familiar with it.
Thomas
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I'm looking freeware, I don't want to pirate unless I have no other
choice, I can't afford software because getting a credit card in this
Country you need to have a salary far superior than mine.
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On 26-1-2012 16:21, Saul Luizaga wrote:
> I'm looking freeware, I don't want to pirate unless I have no other
> choice, I can't afford software because getting a credit card in this
> Country you need to have a salary far superior than mine.
Then Blender is not a bad option at all, although I never understood the
interface (nor really took time to dig seriously into it, I confess) :-(
Thomas
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Yes, looks a good choice, and there are other free modelers out there
that I'm getting to know them. the interface is now customizable
although I haven't tried Blender just yet.
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On 26-1-2012 17:46, Saul Luizaga wrote:
> Yes, looks a good choice, and there are other free modelers out there
> that I'm getting to know them. the interface is now customizable
> although I haven't tried Blender just yet.
Wings3d might also be a good choice for you. http://www.wings3d.com/
Some time ago I read or heard about that change in the Blender
interface. I shall go back to it one day certainly ;-) At this moment I
am quite happy with Silo2 (which is not a free product).
Thomas
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Thx but Wings3D is not free neither and reviwers say is like Blender so
I'll go with Blender for now.
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>Saul Luizaga on date 27/01/2012 09:55 wrote:
> Thx but Wings3D is not free neither and reviwers say is like Blender so
> I'll go with Blender for now.
Blender is a complete suite, but Wings 3D is more intuitive and fast to
use (and open source, released under BSD license).
Paolo
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On 27-1-2012 9:55, Saul Luizaga wrote:
> Thx but Wings3D is not free neither and reviwers say is like Blender so
> I'll go with Blender for now.
I think you are mistaken here. The site says: [quote] Wings 3D is open
source and completely free for use in both personal and commercial
projects.[unquote]; and I have always used it for free.
Thomas
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Thomas de Groot wrote:
> On 27-1-2012 9:55, Saul Luizaga wrote:
>> Thx but Wings3D is not free neither and reviwers say is like Blender so
>> I'll go with Blender for now.
>
> I think you are mistaken here. The site says: [quote] Wings 3D is open
> source and completely free for use in both personal and commercial
> projects.[unquote]; and I have always used it for free.
>
> Thomas
hmmm, I see... maybe it was commercial before because of what I have
read in YouTube, glad to read that, thanks Thomas.
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On 27-1-2012 17:47, Saul Luizaga wrote:
> hmmm, I see... maybe it was commercial before because of what I have
> read in YouTube, glad to read that, thanks Thomas.
Then YouTube did not know what it was talking about :-) because for as
long as I have known Wings (>10 years) it has been free.
Thomas
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Probably, and I didn't took the time to look myself, I have so much to
read now, this 3D world is huge and with many 3D options to chose from
and investigate to see what they do, is awful lot of time just doing that.
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[...]Povray will probably remain a
> program for the gurus.
>
> Larry
Pov-ray user: A person who uses a free program with no graphical interface that
has been updated 3.7 times in 20 years.
B Gimeno
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Paolo Gibellini <p.g### [at] gmail com> wrote:
> >Saul Luizaga on date 27/01/2012 09:55 wrote:
> > Thx but Wings3D is not free neither and reviwers say is like Blender so
> > I'll go with Blender for now.
> Blender is a complete suite, but Wings 3D is more intuitive and fast to
> use (and open source, released under BSD license).
> Paolo
Have you tried Art of Illusion? Also free, cross-platform (java) and has a
POV-exporter. http://aoi.sourceforge.net
H
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On 1/28/2012 3:30 PM, B. Gimeno wrote:
> Pov-ray user: A person who uses a free program with no graphical interface that
> has been updated 3.7 times in 20 years.
My POVRay has always had a UI. :)
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