POV-Ray : Newsgroups : moray.win : Moray crash (transweep in CSG) Server Time
28 Mar 2024 13:33:35 EDT (-0400)
  Moray crash (transweep in CSG) (Message 1 to 7 of 7)  
From: Legio
Subject: Moray crash (transweep in CSG)
Date: 11 Sep 2010 06:30:01
Message: <web.4c8b592f3e3ac824350e603c0@news.povray.org>
Hi All

Could anyone help me. I've tried to use Transweep object in CSG (I know it
doens't work). When I try to open MDL file again Moray crashes.
?

Thx
Legio


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From: Thomas de Groot
Subject: Re: Moray crash (transweep in CSG)
Date: 17 Sep 2010 03:24:52
Message: <4c9317c4$1@news.povray.org>
"Legio" <leg### [at] vipmailhu> schreef in bericht 
news:web.4c8b592f3e3ac824350e603c0@news.povray.org...
> Hi All
>
> Could anyone help me. I've tried to use Transweep object in CSG (I know it
> doens't work). When I try to open MDL file again Moray crashes.
> ?

What did you try to do? Normally, when you add a translational sweep to a 
union or whatever, you get a warning, but the csg works correctly most of 
the times.

Thomas


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From: Legio
Subject: Re: Moray crash (transweep in CSG)
Date: 19 Sep 2010 05:45:00
Message: <web.4c95da4e2a8201b3350e603c0@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "Legio" <leg### [at] vipmailhu> schreef in bericht
> news:web.4c8b592f3e3ac824350e603c0@news.povray.org...
> > Hi All
> >
> > Could anyone help me. I've tried to use Transweep object in CSG (I know it
> > doens't work). When I try to open MDL file again Moray crashes.
> > ?
>
> What did you try to do? Normally, when you add a translational sweep to a
> union or whatever, you get a warning, but the csg works correctly most of
> the times.
>
> Thomas

Hi Thomas

I've tried to give a sphere and a transweep into a difference object in this
order. When Moray starts tries to evaluate CSG object ...and crash.

Thx Legio


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From: Tim Cook
Subject: Re: Moray crash (transweep in CSG)
Date: 19 Sep 2010 18:00:29
Message: <4c9687fd@news.povray.org>
On 2010-09-19 04:40, Legio wrote:
> I've tried to give a sphere and a transweep into a difference object in this
> order. When Moray starts tries to evaluate CSG object ...and crash.

Deactivate auto-evaluation of CSGs...?  *looks through settings*

Thought there was a setting for that.

-- 
Tim Cook
http://empyrean.freesitespace.net


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From: Thomas de Groot
Subject: Re: Moray crash (transweep in CSG)
Date: 21 Sep 2010 03:04:49
Message: <4c985911@news.povray.org>
"Legio" <leg### [at] vipmailhu> schreef in bericht 
news:web.4c95da4e2a8201b3350e603c0@news.povray.org...
> I've tried to give a sphere and a transweep into a difference object in 
> this
> order. When Moray starts tries to evaluate CSG object ...and crash.
>

Hm. I have no problem with this construct. Make sure though, that you do not 
bevel the transsweep because that does not seem to render correctly.

Thomas


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From: Legio
Subject: Re: Moray crash (transweep in CSG)
Date: 22 Sep 2010 13:55:01
Message: <web.4c9a42af2a8201b3350e603c0@news.povray.org>
Tim Cook <z99### [at] gmailcom> wrote:
> On 2010-09-19 04:40, Legio wrote:
> > I've tried to give a sphere and a transweep into a difference object in this
> > order. When Moray starts tries to evaluate CSG object ...and crash.
>
> Deactivate auto-evaluation of CSGs...?  *looks through settings*
>
> Thought there was a setting for that.
>
> --
> Tim Cook
> http://empyrean.freesitespace.net

Hi Tim

:( I didn' find deactivation in Moray..my fault:)
but in my scene there is a Mesh object (created from a cylinder and modified) it
could be other source of crash problem...?
uploded into Morey.Binary with same subject.

Thx all
Legio


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From: Thomas de Groot
Subject: Re: Moray crash (transweep in CSG)
Date: 27 Sep 2010 03:38:00
Message: <4ca049d8$1@news.povray.org>
OK. I got your mdl file.

All seems to work correctly, and I did not experience any crash, either when 
evaluating csg or when rendering the scene. A few things you might do to 
track down any problem:

- Be sure to render with POV-Ray version 3.5 !!  Any later version is not 
compatible with Moray 3.5
- Successively, take out objects and try to render until no crash is 
occurring. That way you can pinpoint the offensive piece of code.
- Alternatively, or in conjunction, export the scene to POV using  Render > 
Export, and try to render directly the POV-Ray file in any version of the 
software.

Hope this helps,

Thomas


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