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Hello
Now that Moray is OpenSource, is there any chance that it become
multiplatform (windows + Linux).
Thanks
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"Dahman" <nomail@nomail> schreef in bericht
news:web.499bec695719a61cd59ba9520@news.povray.org...
> Hello
> Now that Moray is OpenSource, is there any chance that it become
> multiplatform (windows + Linux).
>
Not anytime soon I am afraid. All efforts of the POV Team are going into
version 3.7. Multiplatform is intended, but not as first priority. You
probably have read Chris Cason's announcements concerning these matters here
on 1-2-2007 and 11-3-2008.
Thomas
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "Dahman" <nomail@nomail> schreef in bericht
> news:web.499bec695719a61cd59ba9520@news.povray.org...
> > Hello
> > Now that Moray is OpenSource, is there any chance that it become
> > multiplatform (windows + Linux).
> >
>
> Not anytime soon I am afraid. All efforts of the POV Team are going into
> version 3.7. Multiplatform is intended, but not as first priority. You
> probably have read Chris Cason's announcements concerning these matters here
> on 1-2-2007 and 11-3-2008.
>
> Thomas
thanks Thomas,
I have a lot of projects modelled with Moray and rendered with Povray. Now I
don't use Windows but only Linux and I don't want to redo all these works.
Is there any way to export these projects on Blender or Wings or any modeller
working on Linux platform?
thanks for any hint.
Dahman
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"Dahman" <nomail@nomail> schreef in bericht
news:web.499ea2c66fec1b53d59ba9520@news.povray.org...
>
> I have a lot of projects modelled with Moray and rendered with Povray. Now
> I
> don't use Windows but only Linux and I don't want to redo all these works.
> Is there any way to export these projects on Blender or Wings or any
> modeller
> working on Linux platform?
>
I think that would be difficult for CSG models. I don't know about any
utility that would export those. Any mesh/mesh2 objects created in
Moray/POV-Ray can however be exported to .obj using Poseray, and then
imported in either Blender or Wings3D.
Thomas
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On Fri, 20 Feb 2009 07:32:06 EST, "Dahman" <nomail@nomail> wrote:
>I have a lot of projects modelled with Moray and rendered with Povray. Now I
>don't use Windows but only Linux and I don't want to redo all these works.
>Is there any way to export these projects on Blender or Wings or any modeller
>working on Linux platform?
>
>thanks for any hint.
>Dahman
>
Have you tried running Moray under Wine?
If it does not work how about trying Bishop3D with wine. Bishop3D can import a
subset of PovRay objects.
--
Regards
Stephen
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"Dahman" <nomail@nomail> wrote:
> "Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> > "Dahman" <nomail@nomail> schreef in bericht
> > news:web.499bec695719a61cd59ba9520@news.povray.org...
> > > Hello
> > > Now that Moray is OpenSource, is there any chance that it become
> > > multiplatform (windows + Linux).
> > >
> >
> > Not anytime soon I am afraid. All efforts of the POV Team are going into
> > version 3.7. Multiplatform is intended, but not as first priority. You
> > probably have read Chris Cason's announcements concerning these matters here
> > on 1-2-2007 and 11-3-2008.
> >
> > Thomas
>
> thanks Thomas,
>
> I have a lot of projects modelled with Moray and rendered with Povray. Now I
> don't use Windows but only Linux and I don't want to redo all these works.
> Is there any way to export these projects on Blender or Wings or any modeller
> working on Linux platform?
>
> thanks for any hint.
> Dahman
I'm sometimes using a commandline tool named "3dto3d".
This tool can convert various formats....and can generate
UDO and INC-files
The INC-Files can contain figures in the POV-Ray Mesh-format (not
mesh2). and can included directly, or with a mimimum of modifications,
into POV-Ray scenes
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"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
news:5l9tp490tngi6u0jpmpglm3jnbg8t2l4ti@4ax.com...
>
> If it does not work how about trying Bishop3D with wine. Bishop3D can
> import a
> subset of PovRay objects.
Seriously, I think this n.g. should be called 'Moray & Bishop3D' as they are
close cousins.
Thomas
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On Sat, 21 Feb 2009 08:51:05 +0100, "Thomas de Groot"
<tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>
>"Stephen" <mcavoysAT@aolDOTcom> schreef in bericht
>news:5l9tp490tngi6u0jpmpglm3jnbg8t2l4ti@4ax.com...
>>
>> If it does not work how about trying Bishop3D with wine. Bishop3D can
>> import a
>> subset of PovRay objects.
>
>
>Seriously, I think this n.g. should be called 'Moray & Bishop3D' as they are
>close cousins.
>
>
They are indeed but I think it would be better to wait until Bishop3D is
publicly released. On the B3D forum there are very few questions about how to do
things. Which might mean that B3D is quite intuitive or few people are
interested.
--
Regards
Stephen
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Stephen <mcavoysAT@aolDOTcom> wrote:
> On Fri, 20 Feb 2009 07:32:06 EST, "Dahman" <nomail@nomail> wrote:
>
> >I have a lot of projects modelled with Moray and rendered with Povray. Now I
> >don't use Windows but only Linux and I don't want to redo all these works.
> >Is there any way to export these projects on Blender or Wings or any modeller
> >working on Linux platform?
> >
> >thanks for any hint.
> >Dahman
> >
>
> Have you tried running Moray under Wine?
>
> If it does not work how about trying Bishop3D with wine. Bishop3D can import a
> subset of PovRay objects.
> --
>
> Regards
> Stephen
Bishop3D run but is very slow (maybe some problem with the video card)
thanks Stephen.
Regards
Dahman
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "Dahman" <nomail@nomail> schreef in bericht
> news:web.499ea2c66fec1b53d59ba9520@news.povray.org...
> >
> > I have a lot of projects modelled with Moray and rendered with Povray. Now
> > I
> > don't use Windows but only Linux and I don't want to redo all these works.
> > Is there any way to export these projects on Blender or Wings or any
> > modeller
> > working on Linux platform?
> >
>
> I think that would be difficult for CSG models. I don't know about any
> utility that would export those. Any mesh/mesh2 objects created in
> Moray/POV-Ray can however be exported to .obj using Poseray, and then
> imported in either Blender or Wings3D.
>
> Thomas
Ok, I will try to convert my projects to .obj files.
thanks Thomas
Regards
Dahman
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