POV-Ray : Newsgroups : moray.win : To Thomas A. M. de Groot Server Time
24 May 2024 10:55:51 EDT (-0400)
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From: leseur sylvain
Subject: Re: To Thomas A. M. de Groot
Date: 19 Jun 2004 14:32:50
Message: <40d486d2@news.povray.org>
> It might be very usefull to look at how the real pro-stars have done their
> work in the LOTW examples, because that could answer a number of
questions.
> I have not done that really seriously up till now...
>
> Thomas
>
>


Heu.........Thanks.........
But what does it means LOTW ?

Change: Add
-Edit text for 2 patterns.
-Scala ( It's an Italian 's scale ) in 3 ways X Y Z for each
-Turbulinsky (it's Russian' s turbulence) and Omega lambda etc...
Ok i stop.
-Denting transformations.
Etc... See 'Help' for more informations.
That's working only with the first choice in the list box named
'Original'  for instance.
Comments welcone of course and strongly, greatly, extremely,
advise.    ~:=(
Friendly et amicalement
Sylvain


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Attachments:
Download 'landscape_gene.lua.txt' (37 KB)

From: Thomas de Groot
Subject: Re: To Thomas A. M. de Groot
Date: 20 Jun 2004 03:18:17
Message: <40d53a39@news.povray.org>
"leseur.sylvain" <les### [at] wanadoofr> schreef in bericht
news:40d486d2@news.povray.org...

> But what does it means LOTW ?
>
Landscape Of  The Week. There are a few threads in p.b.i. on this. In
particular Zeger Knaepen, has posted code. The big stars, however, are
Christoph Hormann and Jaime Vives Piqueres!

I shall look at the plugin, of course!!

Thomas


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