Manikin.lua plugin, proof of concept (Message 1 to 4 of 4)
From: StephenS
Subject: Manikin.lua plugin, proof of concept
Date: 3 Jan 2004 12:10:01
Message: <3ff6f769$4@news.povray.org>
Manikin1a.zip is now available linked from:
http://ca.geocities.com/morayplugin/
Manikin1a.zip 8k
Manikin.lua (requires Helper.lua)
testjunkmanikin.mdl
Isosurface2a.zip 21k
Isosurface2.lua (requires Helper.lua)
Helper.lua
This is a very early stages of a pose able person.
Only a stick arm so far.
Use a combination of
shift-tab (previous control)
ctrl-tab (next control)
and mouse wheel
to change the values in the 0-9 and 10-90 listboxs.
Mostly this plugin is to show one way to setup controls.
The same thing can now be done without plugins in Moray with Inverse
Kinematics. I would like to add the shape of a part to be based on the angle
of the joint (or some other such nonsense).
Comments welcome
Stephen
Manikin1a1.zip is now available linked from:
http://ca.geocities.com/morayplugin/
Manikin.lua and Helper.lua are plain text files.
Manikin1a.zip 12k
Manikin.lua (requires Helper.lua)
testjunkmanikin.mdl
Helper1a.zip 7k
Helper.lua
This is a very early stages of a pose able person.
Only a stick person so far.
Use a combination of
shift-tab (previous control)
ctrl-tab (next control)
and mouse wheel
to change the values in the -9to9 and -90to90 listboxs.
See picture in moray.binaries
Manikin.lua.png
Comments welcome
Stephen
> Bravo!..> Surprising ! What exactly do you wish to build> with Maninkin ?
Maybe something like Peter Houston's Blobman.
> Why not with FullMoon2 ?
Will port to FullMoon2 when it has a more stable feature set.
Stephen