POV-Ray : Newsgroups : moray.win : Manikin.lua plugin, proof of concept Server Time
18 May 2024 17:14:22 EDT (-0400)
  Manikin.lua plugin, proof of concept (Message 1 to 4 of 4)  
From: StephenS
Subject: Manikin.lua plugin, proof of concept
Date: 3 Jan 2004 12:10:01
Message: <3ff6f769$4@news.povray.org>
Manikin1a.zip is now available linked from:
http://ca.geocities.com/morayplugin/

Manikin1a.zip 8k
   Manikin.lua (requires Helper.lua)
   testjunkmanikin.mdl

Isosurface2a.zip 21k
  Isosurface2.lua (requires Helper.lua)
  Helper.lua

This is a very early stages of a pose able person.
Only a stick arm so far.

Use a combination of
   shift-tab (previous control)
   ctrl-tab (next control)
   and mouse wheel
to change the values in the 0-9 and 10-90 listboxs.

Mostly this plugin is to show one way to setup controls.

The same thing can now be done without plugins in Moray with Inverse
Kinematics. I would like to add the shape of a part to be based on the angle
of the joint (or some other such nonsense).

Comments welcome

Stephen


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From: StephenS
Subject: Re: Manikin.lua plugin, update
Date: 3 Jan 2004 21:07:05
Message: <3ff77549@news.povray.org>
Manikin1a1.zip is now available linked from:
http://ca.geocities.com/morayplugin/
Manikin.lua and Helper.lua are plain text files.

Manikin1a.zip 12k
   Manikin.lua (requires Helper.lua)
   testjunkmanikin.mdl

Helper1a.zip 7k
  Helper.lua

This is a very early stages of a pose able person.
Only a stick person so far.

Use a combination of
   shift-tab (previous control)
   ctrl-tab (next control)
   and mouse wheel
to change the values in the -9to9 and -90to90 listboxs.

See picture in moray.binaries
Manikin.lua.png

Comments welcome

Stephen


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From: leseur sylvain
Subject: Re: Manikin.lua plugin, update
Date: 4 Jan 2004 03:45:17
Message: <3ff7d29d@news.povray.org>
Bravo!..
Surprising ! What exactly do you wish to build
with Maninkin ? Why not with FullMoon2 ?

Friendly
Sylvain


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From: StephenS
Subject: Re: Manikin.lua plugin, update
Date: 4 Jan 2004 06:25:09
Message: <3ff7f815@news.povray.org>
> Bravo!..
> Surprising ! What exactly do you wish to build
> with Maninkin ?
Maybe something like Peter Houston's Blobman.

> Why not with FullMoon2 ?
Will port to FullMoon2 when it has a more stable feature set.

Stephen


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