POV-Ray : Newsgroups : moray.win : moray 3.3 and bezier Server Time
11 Nov 2026 20:24:40 EST (-0500)
  moray 3.3 and bezier (Message 1 to 2 of 2)  
From: Tabea
Subject: moray 3.3 and bezier
Date: 2 Mar 2003 11:38:48
Message: <3e623398$1@news.povray.org>
Hi i´m very new in 3d and also moray :(  I have a question hope won´t be to
stupid. Is there a possibility creating things by using bezier curves like
in other programs? It´s important for me because i want to create a 3d logo
wich i have as jpg and now i want to trace it (right word i hope) or "built"
it.
All i found are only ready objects but that won´t help me.

Have you any idea?

Greetings from a newbie
Tabea


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From: Marc Jacquier
Subject: Re: moray 3.3 and bezier
Date: 2 Mar 2003 12:02:22
Message: <3e62391e$1@news.povray.org>
You can create translational sweeps, taper sweeps, bezier surfaces (bezier
patches).
Feel free to ask more  on these objects :-)
If you are looking for nurbs sorry no.
Marc

"Tabea" <tab### [at] teichmann-werbetechnikde> a écrit dans le message de news:
3e623398$1@news.povray.org...
> Hi i´m very new in 3d and also moray :(  I have a question hope won´t be
to
> stupid. Is there a possibility creating things by using bezier curves like
> in other programs? It´s important for me because i want to create a 3d
logo
> wich i have as jpg and now i want to trace it (right word i hope) or
"built"
> it.
> All i found are only ready objects but that won´t help me.
>
> Have you any idea?
>
> Greetings from a newbie
> Tabea
>
>


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