POV-Ray : Newsgroups : moray.win : Radiosity Server Time
1 Jul 2024 04:15:38 EDT (-0400)
  Radiosity (Message 1 to 3 of 3)  
From: Hans Petter Birkeland
Subject: Radiosity
Date: 25 Sep 2002 03:12:41
Message: <3d9161e9@news.povray.org>
I don't know if this belongs in this group or in povray.general, but I'll
take my chances.
I have a scene made in Moray 3.3 that I am trying to render in Pov 3.1.g
with radiosity. The problem is that the radiosity doesn't seem to work
properly. No matter how I change the radiosity settings in Scene>Settings
the result is exactly the same as it is without radiosity. I have of course
checked the "Use radiosity" checkbox in Render>Render options. What should I
do to get the proper GI look in my scene?

Hans Petter


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From: Lutz Kretzschmar
Subject: Re: Radiosity
Date: 25 Sep 2002 15:37:14
Message: <7244pusnqmj58fu7leg45le5mddrngp5ds@4ax.com>
Hi Hans Petter Birkeland, you recently wrote in moray.win:

> I have a scene made in Moray 3.3 that I am trying to render in Pov 3.1.g
> with radiosity. The problem is that the radiosity doesn't seem to work
> properly. 
Hmmm. Have you checked the Message pane on POV-Ray? Does it say
Radiosity On?

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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From: Hans Petter Birkeland
Subject: Re: Radiosity
Date: 26 Sep 2002 10:32:17
Message: <3d931a71$1@news.povray.org>
Yes, it does. I guess it doesn't matter much now since I downloaded Pov 3.5
today, and I hope to get time to try with that one. It is still bugging me,
though.

Hans Petter


"Lutz Kretzschmar" <lut### [at] stmuccom> skrev i melding
news:7244pusnqmj58fu7leg45le5mddrngp5ds@4ax.com...
> Hi Hans Petter Birkeland, you recently wrote in moray.win:
>
> > I have a scene made in Moray 3.3 that I am trying to render in Pov 3.1.g
> > with radiosity. The problem is that the radiosity doesn't seem to work
> > properly.
> Hmmm. Have you checked the Message pane on POV-Ray? Does it say
> Radiosity On?
>
> - Lutz
>   email : lut### [at] stmuccom
>   Web   : http://www.stmuc.com/moray


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