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Plugin bug-Scene file contains keys for unknown objects
This is the warning every time i open moray...what does it mean and how do i
stop it
Marc
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Hi george ferguson, you recently wrote in moray.win:
> Plugin bug-Scene file contains keys for unknown objects
>
> This is the warning every time i open moray...what does it mean and how do i
> stop it
This is an error message from the animation plugin. It seems that the
scene file that is being loaded on startup has been incorrectly saved.
Try loading and saving it again.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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"Lutz Kretzschmar" <lut### [at] stmuccom> wrote in message
news:62gmhtc3iql6asn091nutkq7jj197sq2f1@4ax.com...
> Hi george ferguson, you recently wrote in moray.win:
>
> > Plugin bug-Scene file contains keys for unknown objects
> >
> > This is the warning every time i open moray...what does it mean and how
do i
> > stop it
> This is an error message from the animation plugin. It seems that the
> scene file that is being loaded on startup has been incorrectly saved.
> Try loading and saving it again.
That seems to happen quite a bit, though...
Problem in 3.3?
-Ian
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Not a problem in 3.3. Problem in anim plugin (actually, not a problem
since it is just a warning message).
Typically this occurs when you have been working with a scene, delete
object(s), save the file. There can be problems with getting all of the
keyed information to disappear before the save. On load, if you saw
that message, all that has occured is that the extra key information
(for the deleted object) has been discarded.
I will likely just silently load the .mdl file in the future.
Xander
Ian Burgmyer wrote:
>
> "Lutz Kretzschmar" <lut### [at] stmuccom> wrote in message
> news:62gmhtc3iql6asn091nutkq7jj197sq2f1@4ax.com...
> > Hi george ferguson, you recently wrote in moray.win:
> >
> > > Plugin bug-Scene file contains keys for unknown objects
> > >
> > > This is the warning every time i open moray...what does it mean and how
> do i
> > > stop it
> > This is an error message from the animation plugin. It seems that the
> > scene file that is being loaded on startup has been incorrectly saved.
> > Try loading and saving it again.
>
> That seems to happen quite a bit, though...
>
> Problem in 3.3?
>
> -Ian
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"Alexander Enzmann" <xan### [at] mitreorg> wrote in message
news:3B24D6FF.9C106E29@mitre.org...
> Not a problem in 3.3. Problem in anim plugin (actually, not a problem
> since it is just a warning message).
Ah, alright.
> Typically this occurs when you have been working with a scene, delete
> object(s), save the file. There can be problems with getting all of the
> keyed information to disappear before the save. On load, if you saw
> that message, all that has occured is that the extra key information
> (for the deleted object) has been discarded.
Oh, alright.
But what if you don't use any keys?
> I will likely just silently load the .mdl file in the future.
That should work, as there's not really a problem with the scene when it's
loaded.
-Ian
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Ian Burgmyer wrote:
> >
> Oh, alright.
>
> But what if you don't use any keys?
If you are using the Anim plugin, you will get at least one key forced
on the first frame. It's just the way it works...
Xander
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"Alexander Enzmann" <xan### [at] mitreorg> wrote in message
news:3B267A89.E3F71A87@mitre.org...
> > But what if you don't use any keys?
>
> If you are using the Anim plugin, you will get at least one key forced
> on the first frame. It's just the way it works...
Oh, okay... *nods*
-Ian
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