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It's quite likely I'm doing something wrong, however...
Each time I alter the Range of a colormap (setting it from 0.0 to 10.0) in a
density statement (media), Moray fails to save the changes permenantly. The
new Range setting itself is saved, but all color entries revert to a scale
from 0.0 to 1.0.
The colormap remains as it should until the file is closed.
- How
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i saw the same thing. doh! and i just rendered a six hour pic without
remembering to change it back! doh again!
How Camp wrote:
>
> It's quite likely I'm doing something wrong, however...
>
> Each time I alter the Range of a colormap (setting it from 0.0 to 10.0) in a
> density statement (media), Moray fails to save the changes permenantly. The
> new Range setting itself is saved, but all color entries revert to a scale
> from 0.0 to 1.0.
>
> The colormap remains as it should until the file is closed.
>
> - How
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and i think the range stayed there, it was just that the value went down
to one.
ryan constantine wrote:
>
> i saw the same thing. doh! and i just rendered a six hour pic without
> remembering to change it back! doh again!
>
> How Camp wrote:
> >
> > It's quite likely I'm doing something wrong, however...
> >
> > Each time I alter the Range of a colormap (setting it from 0.0 to 10.0) in a
> > density statement (media), Moray fails to save the changes permenantly. The
> > new Range setting itself is saved, but all color entries revert to a scale
> > from 0.0 to 1.0.
> >
> > The colormap remains as it should until the file is closed.
> >
> > - How
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Hi How Camp, you recently wrote in moray.win:
> It's quite likely I'm doing something wrong, however...
Nope. That is a bug. It works correctly with colors but not with
colormaps. Sorry, but there is no workaround for now.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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i added a comment to my texture so as to remind myself of what the
values are supposed to be. that's my current workaround.
Lutz Kretzschmar wrote:
>
> Hi How Camp, you recently wrote in moray.win:
>
> > It's quite likely I'm doing something wrong, however...
> Nope. That is a bug. It works correctly with colors but not with
> colormaps. Sorry, but there is no workaround for now.
>
> - Lutz
> email : lut### [at] stmuccom
> Web : http://www.stmuc.com/moray
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ryan constantine <rco### [at] yahoocom> wrote in message
news:396EFF59.20A929CA@yahoo.com...
> i added a comment to my texture so as to remind myself of what the
> values are supposed to be. that's my current workaround.
You can probably edit the texture file manually as well. Never tried it and
not sure if it works, but it's worth a shot :-)
-Ian
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