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Is there any way to set the ambient value of a texture above 1 for radiosity
lighting?
Thanks in advance...
--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-
Please visit my site at http://spectere2000.cjb.net! :)
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Ian Burgmyer wrote:
>
> Is there any way to set the ambient value of a texture above 1 for radiosity
> lighting?
Yes, just do it:
texture
{
.....
.....
}
finish
{
ambient 5
}
Why not? Or did I misunderstand you completely?
Markus
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Markus Becker wrote:
>
> Why not? Or did I misunderstand you completely?
Oops, just realized, we're talking Moray here.
And I realized that you can't. :-(
Markus
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Ian Burgmyer wrote:
>
> Is there any way to set the ambient value of a texture above 1 for radiosity
> lighting?
Yup. You just have to do it by hand in a text editor.
Anytime you want to make a texture change that you don't want
subsequent exports mucking with, you make the change in the
texture INC file, then find the line above that texture which
says $MRY$ and change it to read $MRX$. Whatever the texture
is like when you alter it will just stay that way every time
you re-export. (Also handy for incorporating MegaPOV texture
features into a Moray scene.)
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"Charles Fusner" <cfu### [at] enternet> wrote in message
news:39188BC5.2E40C034@enter.net...
> Ian Burgmyer wrote:
> >
> > Is there any way to set the ambient value of a texture above 1 for
radiosity
> > lighting?
>
> Yup. You just have to do it by hand in a text editor.
<snipped>
Oh, alright! Thanks a lot!
--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-
Please visit my site at http://spectere2000.cjb.net! :)
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Ian Burgmyer <the### [at] hotmailcom> schrieb in im Newsbeitrag:
391779fe@news.povray.org...
> Is there any way to set the ambient value of a texture above 1 for
radiosity
> lighting?
I think you can do this in "pure" Moray *g* ..
In MaterialEditor ... got to the finish-branch, select him with right, and
add an ambient-Light-color ... On Colors you can (afaik) set the Range of
the sliders (the buttons below the color-preview-field) ...
You can set the range of the sliders in a very wide range (haven't tested
the limits, yet) ...
Do you know what I mean ???
I don't know exatly, if you can do this with the ambient color (why not???)
but with simple pigment-colors you can go so ...
--
,', Jan Walzer \V/ http://wa.lzer.net ,',
',',' student of >|< mailto:jan### [at] lzernet ',','
' ComputerScience /A\ +49-177-7403863 '
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"Jan Walzer" <wal### [at] informatikuni-hallede> wrote in message
news:391dbe2f@news.povray.org...
> Do you know what I mean ???
> I don't know exatly, if you can do this with the ambient color (why
not???)
> but with simple pigment-colors you can go so ...
Yeah, I know what you mean.
Well, I just tried it, and it doesn't work :(
Thanks for trying :)
--
This message brought to you by:
-=< Ian (the### [at] hotmailcom >=-
Please visit my site at http://spectere2000.cjb.net! :)
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