POV-Ray : Newsgroups : moray.win : rotating Server Time
28 Jul 2024 14:23:05 EDT (-0400)
  rotating (Message 1 to 3 of 3)  
From: Dean MacIsaac
Subject: rotating
Date: 20 Apr 2000 10:57:39
Message: <38ff1ae3$1@news.povray.org>
enclosed are 2 pics sorry for that, but I'm confused.  I'm rotating a
crystal triangle.  I want it to rotate on it's center, but instead it
rotates on it's back face.  Is there a way to tell moray to rotate on the
objects center, without rotate, and translate .5 units every frame?


TIA

Dean MacIsaac


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From: Mike Weber
Subject: Re: rotating
Date: 20 Apr 2000 12:41:47
Message: <38ff334b@news.povray.org>
change the objects local rotation.  That will make it rotate on a point that
you specify.  You'll need to move that point to the center of your object.

--
Mike

wk: mik### [at] pyxiscom  www.pyxis.com
hm: mwe### [at] sciticom  www.geocities.com/mikepweber


"Dean MacIsaac" <dmm### [at] fngpcom> wrote in message
news:38ff1ae3$1@news.povray.org...
> enclosed are 2 pics sorry for that, but I'm confused.  I'm rotating a
> crystal triangle.  I want it to rotate on it's center, but instead it
> rotates on it's back face.  Is there a way to tell moray to rotate on the
> objects center, without rotate, and translate .5 units every frame?
>
>
> TIA
>
> Dean MacIsaac
>
>
>


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From: Dean MacIsaac
Subject: Re: rotating
Date: 1 May 2000 15:38:52
Message: <390ddd4c@news.povray.org>
"Mike Weber" wrote in message
> change the objects local rotation.  That will make it rotate on a point
that
> you specify.  You'll need to move that point to the center of your object.

Worked great thankyou.


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