POV-Ray : Newsgroups : moray.win : ANNOUNCE: Moray V3.2 Public Beta 2 Server Time
11 Nov 2026 22:26:57 EST (-0500)
  ANNOUNCE: Moray V3.2 Public Beta 2 (Message 1 to 20 of 20)  
From: Lutz Kretzschmar
Subject: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 19 Jan 2000 15:45:36
Message: <388621fe.46888311@194.174.214.110>
Hi all,

this is to announce that I have uploaded the next beta version of
Moray V3.2 (1.9MB). Get it from:

  ftp://ftp.stmuc.com/pub/moray/moray32pb2.exe

This the second public beta version of Moray for Windows V3.2 and is
time-limited until the 15th of February 2000. We will provide either
another beta or the full release before then, so you will never be
without a running version. Since this will be a free upgrade, you
don't need to worry about the costs, either<g>.

Note that this is an upgrade and can only be installed over an
existing installation (or the previous beta). Note also that scene
files saved with this beta will not be readable by Moray V3.1 anymore,
so there's no going back with scene files that have been worked on
with this beta. The previous beta will be able to read files made with
this beta.

Since this is a beta, please note that it is your responsibility to
save early, save often and make backups!.

While we're pretty sure that there are no serious bugs in this beta,
we cannot guarantee that it won't crash. We will do everything in our
power to correct any bugs that crop up in the beta phase and will
release timely updates, depending on how critical the found bugs are.

Please report bugs either by posting here or by using the included
SoloBug reporter.

Have fun!

- Lutz
  email : lut### [at] stmuccom
  Web  : http://www.stmuc.com/moray


Post a reply to this message

From: Juho Routakorpi
Subject: Moray V3.2 Public Beta 2 - a bug
Date: 21 Jan 2000 07:40:22
Message: <388853b6@news.povray.org>
I think there's a bug in the upgrading program. When I try to run it (on my
NT system), it just tells me "unable to load the aux files", shortly after
it says it's "copying temporary support page". A message to mr. Lutz, maybe
an ordinary setup program could do? It's only waste of time making own
"special" installing program.

Juho


Post a reply to this message

From: Lutz Kretzschmar
Subject: Re: Moray V3.2 Public Beta 2 - a bug
Date: 21 Jan 2000 11:33:28
Message: <388888d1.30911748@194.174.214.110>
Hi Juho Routakorpi, you recently wrote in moray.win:

> I think there's a bug in the upgrading program. When I try to run it (on my
> NT system), it just tells me "unable to load the aux files", shortly after
> it says it's "copying temporary support page". 
Hmmm. Sounds like a bad download.

> A message to mr. Lutz, maybe an ordinary setup program could do? 
> It's only waste of time making own "special" installing program.
It is not a special installing program and I did not make or write it,
it's a installation program that can be purchased/registered. It's
simply not as expensive as the Wise Installer that you're probably
thinking of.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


Post a reply to this message

From: Dennis McDaniel
Subject: Re: Moray V3.2 Public Beta 2 - a bug
Date: 21 Jan 2000 14:30:56
Message: <3888B3F2.73A1EBCC@inreach.com>
I agree--Download the file again.  I installed it on '98 and NT with no
problems.

Juho Routakorpi wrote:

> I think there's a bug in the upgrading program. When I try to run it (on my
> NT system), it just tells me "unable to load the aux files", shortly after
> it says it's "copying temporary support page". A message to mr. Lutz, maybe
> an ordinary setup program could do? It's only waste of time making own
> "special" installing program.
>
> Juho


Post a reply to this message

From: Chris Spencer
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 21 Jan 2000 15:18:31
Message: <3888bf17@news.povray.org>
I like the new texture modifications (previews!) but I have one minor
complaint.

When I switch scene files I've noticed that Moray does not automatically
display the new wireframe until you redraw each of the view boxes.  I'm not
sure if this is a bug, but it sure is annoying.

-Chris-


Post a reply to this message

From: Lutz Kretzschmar
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 22 Jan 2000 10:42:49
Message: <3889cee1.4650617@194.174.214.110>
Hi Chris Spencer, you recently wrote in moray.win:

> When I switch scene files I've noticed that Moray does not automatically
> display the new wireframe until you redraw each of the view boxes.  I'm not
> sure if this is a bug, but it sure is annoying.
It was a bug, but I thought I'd corrected it in PB2. Can you please
give me explicit instructions on how to reproduce this exactly. The
bug that I corrected resulted when you opened the scene file by
double-clicking on the file in the File Open dialog. This was also the
only way I had the redraw problem. If you are seeing this in PB2, I
need exact instructions (what keys, what mouse clicks, etc.) on how to
reproduce it.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


Post a reply to this message

From:  jivvy
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 22 Jan 2000 14:01:29
Message: <3889fe89@news.povray.org>
>>>When I switch scene files I've noticed that Moray does not automatically
display the new wireframe until you redraw each of the view boxes. <<<

Lutz,

I have the same problem.  Unfortunately, it doesn't happen every time.  But
it happens every third or fourth time... I haven't been able to determine
any real "consistency" in the problem.  I have a scene open, open another
one and it happens.  Seems completely sporadic (although I'm sure there's
some point I'm missing).  I can save or not save, select from the "recently
opened" or browse the directory and open.  I can not duplicate the problem.

But three scene opens from now, it will happen again.

Personally, I'm more concerned about the multi-copies of textures when you
merge objects/scenes.  I'm working in a large scene that I have broken up
into smaller pieces.  When I put them together, well, it is a mess.  But, I
know this is "beta" so I'll do my best to be patient. ;)

Claire


Post a reply to this message

From:  jivvy
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 22 Jan 2000 14:16:16
Message: <388a0200@news.povray.org>
Okay, perhaps I mispoke and the multi-texture problem is corrected in this
version... my apologies.

Claire


Post a reply to this message

From: Chris Spencer
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 22 Jan 2000 20:35:34
Message: <388a5ae6@news.povray.org>
Ok, I see now.  I was unaware of the second Beta.

 Thanks,
-Chris-

Lutz Kretzschmar <lut### [at] stmuccom> wrote in message
news:388### [at] 194174214110...
> Hi Chris Spencer, you recently wrote in moray.win:
>
> > When I switch scene files I've noticed that Moray does not automatically
> > display the new wireframe until you redraw each of the view boxes.  I'm
not
> > sure if this is a bug, but it sure is annoying.
> It was a bug, but I thought I'd corrected it in PB2. Can you please
> give me explicit instructions on how to reproduce this exactly. The
> bug that I corrected resulted when you opened the scene file by
> double-clicking on the file in the File Open dialog. This was also the
> only way I had the redraw problem. If you are seeing this in PB2, I
> need exact instructions (what keys, what mouse clicks, etc.) on how to
> reproduce it.
>
> - Lutz
>   email : lut### [at] stmuccom
>   Web   : http://www.stmuc.com/moray


Post a reply to this message

From: Johannes Hubert
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 05:43:56
Message: <388adb6c@news.povray.org>
Chris Spencer <chr### [at] bluelectrodecom> wrote in message
news:388a5ae6@news.povray.org...
> Ok, I see now.  I was unaware of the second Beta.

Huh? Didn't you notice that your initial bug report was as a reply to a
message with the subject line "ANNOUNCE: Moray V3.2 Public Beta 2" ??? ;-)

Johannes.


Post a reply to this message

From: Lutz Kretzschmar
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 13:12:13
Message: <388b43cc.5147982@194.174.214.110>
Hi Claire, you recently wrote in moray.win:

> I have the same problem.  Unfortunately, it doesn't happen every time.  
How do you open scenes? Does it happen with one specific method, or
with different method, or do you always open the scene in the same
way. As I mentioned we fixed a bug in PB1 that did cause exactly this
behaviour, are you seeing this in PB2?

> Personally, I'm more concerned about the multi-copies of textures when you
> merge objects/scenes.  I'm working in a large scene that I have broken up
> into smaller pieces.  When I put them together, well, it is a mess.  But, I
> know this is "beta" so I'll do my best to be patient. ;)
I'm not aware of any issues with multiple textures... can you
elaborate. 

[Later]
Uhm, you say it is corrected, but we didn't change anything....<g>.
Just to be sure there are no outstanding issues here, what were you
referring to with the multi-copies of textures above?

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


Post a reply to this message

From: Lutz Kretzschmar
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 13:13:08
Message: <388c4481.5329303@194.174.214.110>
Hi Johannes Hubert, you recently wrote in moray.win:

> Huh? Didn't you notice that your initial bug report was as a reply to a
> message with the subject line "ANNOUNCE: Moray V3.2 Public Beta 2" ??? ;-)
That's what got my heart started, I was so sure I'd fixed that
annoying bug<g>.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


Post a reply to this message

From: Chris Spencer
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 14:40:39
Message: <388b5937@news.povray.org>
Obviously not...whew, is my face red;)

Now I'm afraid to tell Lutz I'm still having the same problem on occasion.
Same as Claire's.

-Chris-

Johannes Hubert <jht### [at] nove-mailcom> wrote in message
news:388adb6c@news.povray.org...
> Chris Spencer <chr### [at] bluelectrodecom> wrote in message
> news:388a5ae6@news.povray.org...
> > Ok, I see now.  I was unaware of the second Beta.
>
> Huh? Didn't you notice that your initial bug report was as a reply to a
> message with the subject line "ANNOUNCE: Moray V3.2 Public Beta 2" ??? ;-)
>
> Johannes.
>
>
>


Post a reply to this message

From:  jivvy
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 16:18:51
Message: <388b703b@news.povray.org>
>>How do you open scenes? Does it happen with one specific method, or
with different method, or do you always open the scene in the same
way. As I mentioned we fixed a bug in PB1 that did cause exactly this
behaviour, are you seeing this in PB2?<<

Let me spend some time testing to see if I can duplicate.

>>multi-textures

hrmmm... maybe it's sleep deprivation, not a beta bug... it happend on
merged scenes/object -- the merge object would have a texture *identical* to
a textures in the open scene -- I'd tell it to use whatever texture there
was, but I'd end up with teal, teal_1, teal_2, etc.  let me do some checking
and get back to you.

Claire


Post a reply to this message

From:  jivvy
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 16:30:23
Message: <388b72ef@news.povray.org>
aargh... I'm still working on duplicating this, but criminy, I can't hit the
right combo.

however, I'm sitting here staring at Moray and there are two scenes in the
standard cam view, only one scene (the correct one) in the other three
views.  Until I hit redraw, the standard cam stays hosed.

I will say that 99% of the time, I'm selecting files from those listed on
the FILE dropdown menu (the ones that are the most recent four files that
have been opened).

If I come up with any more info, I'll let you know.

Claire


Post a reply to this message

From:  jivvy
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 16:44:54
Message: <388b7656@news.povray.org>
>>Now I'm afraid to tell Lutz I'm still having the same problem on occasion.
Same as Claire's.<<

You are not alone. ;)

Let me ask you this (to see if we can find a common thread) -- do you have
any 3.x plugins that need to be updated to 3.2?  (You'll know because when
you boot Moray, you get an error message for each one.)

I just cleaned up my system so those old dlls are gone (no more error
messages) and now I'm not having any success at all with duplicating the
problem (before it was happening, I just couldn't see any pattern in what
caused it to happen).

Of course, as soon as I send this message, I'm sure I'll go back to Moray
and it will happen again... but I have my fingers crossed that the old
plugins were a possible source for the problem.

Claire


Post a reply to this message

From:  jivvy
Subject: Eureka! I found the key
Date: 23 Jan 2000 17:27:35
Message: <388b8057@news.povray.org>
Lutz,

I created two files -- one test-cube.mdl, one test-sphere.mdl (yes, one file
with just a cube, the other with just a sphere).

1. Open test-sphere.
2. Right click on the standard cam view to display the pop-up menu.
3. Left click on redraw to redraw the standard cam view (note, redrawing any
of the other views will not cause the bug -- nor will redrawing on the other
views stop the bug)
4. Click FILE so that the drop-down menu is displayed.
5. Click on another file to open it.
6. Say "yes" to whether you want to save the current file.
7.  Both scenes are now displayed in the standard cam view.

Three Notes:
1. When both scenes are displayed in the standard cam view, you only have to
mouseover and right click for the screen to redraw -- you don't have to
actually leftclick redraw.

2. Steps 4-7 can be varied greatly -- I saved the file, didn't save the
file, opened the file with the "open" command instead of clicking one of the
most recent -- none of that seemed to matter.  If I had redrawn in the
standard cam view, it did not display properly when I opened a new file.

And while the problem seems to only be with the standard cam view at
first... I was switching views around to make sure that the issue was the
"standard cam" view and not the "bottom right window" view.  I had switched
the side view (which had not had a problem) to standard cam view.  Voila, it
now has the problem.  Interestingly enough, when I switched it *back* to
side view, it exhibited the same problem for the next file open, but once a
rightclick/leftclick redraw was done, it no longer exhibited the problem.

Hope this helps... (off to see if I can figure out what I was talking about
in the "multi-textures" issue)

Claire


Post a reply to this message

From:  jivvy
Subject: Re: ANNOUNCE: Moray V3.2 Public Beta 2
Date: 23 Jan 2000 17:28:36
Message: <388b8094@news.povray.org>
ignore that one (about the plugins)... see my message to Lutz -- we're not
crazy, I found out how to duplicate the problem. ;)

Claire


Post a reply to this message

From: Alex Wolff
Subject: Re: Eureka! I found the key
Date: 24 Jan 2000 01:07:08
Message: <388BEC15.4E0C@hrz1.hrz.tu-darmstadt.de>
jivvy wrote:
> 
> Lutz,
> 
> I created two files -- one test-cube.mdl, one test-sphere.mdl (yes, one file
> with just a cube, the other with just a sphere).
> 
> 1. Open test-sphere.
> 2. Right click on the standard cam view to display the pop-up menu.
> 3. Left click on redraw to redraw the standard cam view (note, redrawing any
> of the other views will not cause the bug -- nor will redrawing on the other
> views stop the bug)
> 4. Click FILE so that the drop-down menu is displayed.
> 5. Click on another file to open it.
> 6. Say "yes" to whether you want to save the current file.
> 7.  Both scenes are now displayed in the standard cam view.
> 
> Three Notes:
> 1. When both scenes are displayed in the standard cam view, you only have to
> mouseover and right click for the screen to redraw -- you don't have to
> actually leftclick redraw.
> 
> 2. Steps 4-7 can be varied greatly -- I saved the file, didn't save the
> file, opened the file with the "open" command instead of clicking one of the
> most recent -- none of that seemed to matter.  If I had redrawn in the
> standard cam view, it did not display properly when I opened a new file.
> 
> And while the problem seems to only be with the standard cam view at
> first... I was switching views around to make sure that the issue was the
> "standard cam" view and not the "bottom right window" view.  I had switched
> the side view (which had not had a problem) to standard cam view.  Voila, it
> now has the problem.  Interestingly enough, when I switched it *back* to
> side view, it exhibited the same problem for the next file open, but once a
> rightclick/leftclick redraw was done, it no longer exhibited the problem.
> 
> Hope this helps... (off to see if I can figure out what I was talking about
> in the "multi-textures" issue)
> 
> Claire

hi,
i had a problem which may be forced by the same bug described above:
while playing around with the animation plugin suddenly the camera-view
window got "freezed". that means, while moving the animation-slider the
objects in the camera window do no longer move. in the three other
windows (side-views) everything is like it should be...
i'm using the moray beta2 with the animation plugin beta 18 BUT: this
problem is not new to me; i saw it while using moray 3.1 with an older
version of the anim-plugin on a NT4.0
i don't know how to reproduce this error. (but i'll keep on testing)
alex


Post a reply to this message

From: Lutz Kretzschmar
Subject: Re: Eureka! I found the key
Date: 24 Jan 2000 08:38:29
Message: <388c5588.20183021@194.174.214.110>
Hi Claire, you recently wrote in moray.win:

> 1. Open test-sphere.
> ....
> 7.  Both scenes are now displayed in the standard cam view.
Excellent description, I managed to reproduce and fix it. Thanks much.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.