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Hi all,
I have just started using Include files in my attempts at making
images, but I cannot find any way of manipulating them. That is, how do
I translate, rotate, scale etc any include files in Moray?
--
,-._|\ Alex McMurray
/ Oz \ ale### [at] melbpcorgau Melbourne PC User Group.
\_,--.x/Melton. Vic. Australia
v
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You can create a simple UDO file to represent your included object. I use
such a file to access the parallel light features in UVPOV (although my UDO
object is more elaborate than a cube) from within Moray.
Example...
;BEGIN FILE
;
; Example of a user-defined object
;
; This file specifies a cube, so it's not of much use<g>.
;
Name 'Cube'
;Specify the file that should be included to access this object
IncludeFile 'INCLUDEFILE.INC'
[Cube:Vertices]
8
-0.5, -0.5, -0.5
-0.5, 0.5, -0.5
0.5, 0.5, -0.5
0.5, -0.5, -0.5
-0.5, -0.5, 0.5
-0.5, 0.5, 0.5
0.5, 0.5, 0.5
0.5, -0.5, 0.5
[Cube:Edges]
12
0 1
1 2
2 3
3 0
4 5
5 6
6 7
7 4
0 4
1 5
2 6
3 7
[End]
;END FILE
Alex McMurray wrote:
> Hi all,
>
> I have just started using Include files in my attempts at making
> images, but I cannot find any way of manipulating them. That is, how do
> I translate, rotate, scale etc any include files in Moray?
>
> --
> ,-._|\ Alex McMurray
> / Oz \ ale### [at] melbpcorgau Melbourne PC User Group.
> \_,--.x/Melton. Vic. Australia
> v
Post a reply to this message
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