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From: Krystian Bates <kgb### [at] plyadelphianet>
Subject: POV-B?
Date: Thursday, October 07, 1999 9:46 PM
I'm trying to find either a Win32 version of the POV version that output the
binaries that 3DWin uses, or dos4wg.exe, so I can use the DOS version. I'm
sure someone out here will be able to point me in the right direction.
Thanks
--
Krystian Bates
kgbates at ply.adelphia.com
http://www.geocities.com/kgbates
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Krystian Bates wrote:
>
> From: Krystian Bates <kgb### [at] plyadelphianet>
> Subject: POV-B?
> Date: Thursday, October 07, 1999 9:46 PM
>
> I'm trying to find either a Win32 version of the POV version that output the
> binaries that 3DWin uses, or dos4wg.exe, so I can use the DOS version. I'm
> sure someone out here will be able to point me in the right direction.
> Thanks
>
> --
> Krystian Bates
> kgbates at ply.adelphia.com
> http://www.geocities.com/kgbates
I have it here. It is for Pov v3.0 plus I have the dos4wg.exe that goes
with it. If you wish I will send it to you. Archived it is about 600k.
--
Ken Tyler
1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html
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But don't get your hopes up too much: The POB import of 3DWin only supports
triangles and meshes.
*All* the other objects in the POV scene are ignored during 3DWin import and
therefor can't be exported to any other format either...
Johannes.
Ken <tyl### [at] pacbellnet> wrote in message
news:37FE5809.CAB83746@pacbell.net...
>
>
> Krystian Bates wrote:
> >
> > From: Krystian Bates <kgb### [at] plyadelphianet>
> > Subject: POV-B?
> > Date: Thursday, October 07, 1999 9:46 PM
> >
> > I'm trying to find either a Win32 version of the POV version that output
the
> > binaries that 3DWin uses, or dos4wg.exe, so I can use the DOS version.
I'm
> > sure someone out here will be able to point me in the right direction.
> > Thanks
> >
> > --
> > Krystian Bates
> > kgbates at ply.adelphia.com
> > http://www.geocities.com/kgbates
>
> I have it here. It is for Pov v3.0 plus I have the dos4wg.exe that goes
> with it. If you wish I will send it to you. Archived it is about 600k.
>
> --
> Ken Tyler
> 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html
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So I noticed. It doesn't seem to export anything out of my scenes, including
bezier patches, ect.. Oh well.
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