POV-Ray : Newsgroups : moray.win : Mesh help Server Time
29 Jul 2024 00:27:48 EDT (-0400)
  Mesh help (Message 1 to 8 of 8)  
From: Exploit
Subject: Mesh help
Date: 21 Jul 1999 11:52:37
Message: <3795ecc5@news.povray.org>
How could I make mesh in moray? i want to make a mountain type thing with
Mesh... if you think it is stupid ideal, the just tell me how to do mesh...
i'm messed with highthfield but no cookie


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From: Nieminen Mika
Subject: Re: Mesh help
Date: 22 Jul 1999 02:29:36
Message: <3796ba50@news.povray.org>
Exploit <opi### [at] flashnet> wrote:
: How could I make mesh in moray? i want to make a mountain type thing with
: Mesh... if you think it is stupid ideal, the just tell me how to do mesh...
: i'm messed with highthfield but no cookie

  You can try using a bicubic patch instead.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Exploit
Subject: Re: Mesh help
Date: 22 Jul 1999 09:10:36
Message: <3797184c@news.povray.org>
I do'nt have "Bicubic patch"


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From: Ken
Subject: Re: Mesh help
Date: 22 Jul 1999 09:13:46
Message: <37971881.35BB812@pacbell.net>
Exploit wrote:
> 
> I do'nt have "Bicubic patch"

I think he meant bezier patch. They are basicaly the same thing and
very versatile.

-- 
Ken Tyler
  
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm


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From: Alex Magidow
Subject: Re: Mesh help
Date: 22 Jul 1999 09:19:21
Message: <37971A53.C1C0ABB3@mninter.net>
Howzabout downloading Leveller heightfield editor? It'll be a LOT better than a
mesh would, and a lot smaller.

www.daylongraphics.com

Exploit wrote:

> How could I make mesh in moray? i want to make a mountain type thing with
> Mesh... if you think it is stupid ideal, the just tell me how to do mesh...
> i'm messed with highthfield but no cookie



--
You Know You've Been Raytracing Too Long When:
  You look at waterfalls, dust, rain, snow, etc, and think: "If only I had a
fractalized,
vector based particle-system modeler with collision detection..."


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From: Exploit
Subject: Re: Mesh help
Date: 22 Jul 1999 09:27:37
Message: <37971c49@news.povray.org>
could i use it WITH povray?


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From: Exploit
Subject: Re: Mesh help
Date: 22 Jul 1999 09:29:06
Message: <37971ca2@news.povray.org>
I meant Moray...not povray


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From: Alex Magidow
Subject: Re: Mesh help
Date: 22 Jul 1999 17:10:58
Message: <379788DD.9D29A1B3@mninter.net>
Either...leveller will export a .tga file, which works for moray(and
incidentally, POV-Ray too!).

Exploit wrote:

> I meant Moray...not povray



--
You Know You've Been Raytracing Too Long When:
  You look at waterfalls, dust, rain, snow, etc, and think: "If only I
had a fractalized,
vector based particle-system modeler with collision detection..."


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