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Hi,
is it possible to create Moray plugins that use an edit tab like Moray's
spline objects?
I think about programming a plugin for bezier patch objects defined by
splines (like sPatch), an for that an edit tab would be necessary.
TIA
--
Daniel Pirch
nap### [at] linuxzrztu-berlinde
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Daniel Pirch wrote:
> is it possible to create Moray plugins that use an edit tab like Moray's
> spline objects? I think about programming a plugin for bezier patch objects
> defined by splines (like sPatch), an for that an edit tab would be necessary.
--
The dome plug-in does this, although instead of a separate edit tab, the
parameter fields show up at the bottom of the modify tab.
-----------------------------------------
| Tim Riley |
| Institute for Telecommunication Science |
| National Telecommunications and |
| Information Administration |
| US Dept. of Commerce |
| Boulder, Colorado |
| E-mail:tri### [at] itsbldrdocgov |
| Per favore spenga le Sue scarpe |
| davanti abbandonare il nave spaziale. |
-----------------------------------------
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> The dome plug-in does this, although instead of a separate edit tab, the
> parameter fields show up at the bottom of the modify tab.
But with the modify tab (of every Moray object) it's only possible to set
parameters for the whole object, the plugin calculates the object by these
parameters.
I thought of an edit tab that allows the user to create, move and delete
points and splines of the object, not only to set some values the object is
defined by.
--
Daniel Pirch
nap### [at] linuxzrztu-berlinde
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Hi Daniel Pirch, you recently wrote in moray.win:
> is it possible to create Moray plugins that use an edit tab like Moray's
> spline objects?
No, this is not possible. It would require major re-architecturing of
the view handling. Sorry.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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