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Dan wrote:
>
> Hello everyone,
>
> Any ideas on how to create that lovely frosty look on a glass filled
> with nice, cold beer?
>
> TIA,
>
> Dan
Try a bumps or dents normal with a very small bump height, very high
frequencey, and very small scale. I have make matt or frosted glass
using this proceedure in the past and it work fairly well.
Depending on object size of course the following would be a good
starting point:
normal { dents 0.001 frequency 1000 scale 0.01 }
--
Ken Tyler
mailto://tylereng@pacbell.net
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