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I would like to know if there are any moray *.MTX Texture Libraries
that have Media Textures, or any good MORAY tutorials for media.
thank you.
I know, "Bad Grammar"
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I've read most of the media info for POV but not for moray.
Thank you Again,
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how can i create *.df3 Density Files?????
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Yes, anyone, please tell!!!!!!!!!
Nathan Zwalsh wrote:
> how can i create *.df3 Density Files?????
--
Only I can prevent narcissism!
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Alex Magidow wrote:
>
> Yes, anyone, please tell!!!!!!!!!
>
> Nathan Zwalsh wrote:
>
> > how can i create *.df3 Density Files?????
>
> --
> Only I can prevent narcissism!
I have a tga2df3.exe conversion utility I picked up from somewhere.
If there is not a copy of it in povray.binaries.utilities I will post
one there. It is a dos command line utility but it does the job.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Alex Magidow wrote:
>
> Yes, anyone, please tell!!!!!!!!!
>
> Nathan Zwalsh wrote:
>
> > how can i create *.df3 Density Files?????
>
> --
> Only I can prevent narcissism!
The conversion program I mentioned is in the binaries utilities
group. It was posted 09-04-1999 by PoD. The source code is also
posted with the executable for those wishing to compile for a
different operating system.
--
Ken Tyler
mailto://tylereng@pacbell.net
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What kind of tgas would you generate?
Would you post it here? I don't feel like sorting through pov.binaries.
Ken wrote:
> Alex Magidow wrote:
> >
> > Yes, anyone, please tell!!!!!!!!!
> >
> > Nathan Zwalsh wrote:
> >
> > > how can i create *.df3 Density Files?????
> >
> > --
> > Only I can prevent narcissism!
>
> The conversion program I mentioned is in the binaries utilities
> group. It was posted 09-04-1999 by PoD. The source code is also
> posted with the executable for those wishing to compile for a
> different operating system.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
--
Only I can prevent narcissism!
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I thought that the *.df3 files were some sort of 3 Dimensional file?,
are you saying that a density is
a 2-d Bit map? Please Post the File.
Thank you for your help
Nathan Zwalsh
The Saga
Continues...............................................................................................................
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Think about it this way:
Greyscale Bitmap: 256x256 256 shades of grey
the bitmap X and Y are the DF3's X and Y.
The color value (0,0,0 to 255,255,255) of the pixel at any given point is
the Z value for that point.
Nathan Zwalsh <nrz### [at] fatnetnet> wrote in message
news:36FADC13.537AA5F8@fatnet.net...
> I thought that the *.df3 files were some sort of 3 Dimensional file?,
> are you saying that a density is
> a 2-d Bit map? Please Post the File.
>
> Thank you for your help
>
> Nathan Zwalsh
>
> The Saga
>
Continues...................................................................
............................................
>
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Alex Magidow wrote:
>
> What kind of tgas would you generate?
>
> Would you post it here? I don't feel like sorting through pov.binaries.
I don't know as I have not explored this aspect of Pov yet. As far
as I know the utility reads in a series of 2d uncompressed .tga files
and produces one 3d .df3 media density file. How many it needs and
what it looks like is an exersize I will leave to the reader of this
message to discover for themselves.
Try this link to see if you can dowmload the file. It is a pointer
to the file in the povray.binaries.utilities group. I won't post
binaries here because it is not binaries group. If the link does not
work you will have to find it on your own sorry.
news://news.povray.org/35F04A5B.4C90%40merlin.net.au?part=1.3
--
Ken Tyler
mailto://tylereng@pacbell.net
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