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mdm### [at] postoffice2bellatlanticnet wrote:
> Ok, I kind of fixed it... used a Cube with a thickness of 0.5 instead of a
> plane...
What might the other part of teh problem be?
> I had assumed that because Moray allows you to choose the height/width
> thickness of a plane, it would mean it'd be limited like a box or
> something. Instead, the plane is automatically rendered infinite.
> Michael
--
Only I can prevent narcissism!
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mdm### [at] postoffice2bellatlanticnet wrote:
> Ok, I kind of fixed it... used a Cube with a thickness of 0.5 instead of a
> plane...
> I had assumed that because Moray allows you to choose the height/width
> thickness of a plane, it would mean it'd be limited like a box or
> something. Instead, the plane is automatically rendered infinite.
Oh, yeah. Planes are alway infinite- morays sizing only changed the wireframe
representation. This is helpful in cases where your scale is very high. This
is also true of Point Lights, which are only a point- the size is only a
factor of the wireframe, not of the light itself. Again, this is to increase
the visibility of the object during the modeling process- it has no bearing on
the rendering process.
> Michael
--
Only I can prevent narcissism!
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