For Thomas' POB version you need to comply to 3.0 syntax. Don't use anything
from POV 3.1.
Material was introduced in 3.1, before it was Texture.
I would say that that would be easiest if you use Moray 3.0 instead of 3.1,
if you can get it somewhere...
Johannes.
Cristian Ramirez wrote in message <36F1E16F.CE0E5575@entelchile.net>...
>What changes should I do in a Moray 3.1 POV script in order to use the
>modified (POB) ray tracer? (For example, it doesn't recognize the
>"material" keyword)
>
>Thanks in advance
>
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>| Gregorio Maranon 1380 |
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