Greetings All!
I have beveled text as DXF file convertet with 3DWIN 3.0 to
UDO(POV3/UDO). I created a
CSG difference group with this text and a cube. The cube cut away few
millimetres of the beveled text frontside. Normally the cube texture
transfered on the text, but when i render this scene with POV-Ray 3.1
the text are hollow and partial destroyed.
The same DXF text and the same "difference" procedure in Bryce 2.0 work
as expected. The cube texture now on the front side of the beveled text.
Why can't create this with POV-Ray? Where is the problem?
(The beveled text was created with Corel Dream 3D 8.0 and exported to
DXF.)
Many thanks,
Heiko
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