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I know it's possible to import a RAW object as smooth triangles (yes, I
checked back in the previous messages!), but I've got a couple of large
(20K triangles) grids that I want to use as smooth triangle meshes.
This may be a 3DWin sort of question, but does anyone have a clue on how
to do this?
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Tim Glover wrote:
> I know it's possible to import a RAW object as smooth triangles (yes, I
> checked back in the previous messages!), but I've got a couple of large
> (20K triangles) grids that I want to use as smooth triangle meshes.
> This may be a 3DWin sort of question, but does anyone have a clue on how
> to do this?
Actually, it is a 3dwin sort of question: 3dwin, or at least the version
that comes with Moray, converts files of sometypes into UDO/INC pairs, with
the INC being a file filled with smooth triangles. Trying, though, to use
RAW files for smooth triangles tends to fail, looking little better than
normal triangles. The problem with UDO/INC files is that it is completely
impossible to duplicate them. I have tried almost every approach.
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