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It happened trying to preview a texture,
PVENGINE verursachte einen Teilungsfehler in Modul PVENGINE.EXE bei
0157:00420461.
Register:
EAX=0000004c CS=0157 EIP=00420461 EFLGS=00010256
EBX=0284fd38 SS=015f ESP=0284fd1c EBP=00000000
ECX=cfcafafc DS=015f ESI=029d9278 FS=131f
EDX=00000000 ES=015f EDI=00000000 GS=0000
Bytes bei CS:EIP:
f7 fd 89 54 24 28 8b 46 54 8b 58 40 31 d2 85 db
Stapelwerte:
3e989899 3e989899 3e989899 00000000 00000000 867a6cf0 4058bc14
cfcafafc 4082b833 ffffffff 0000004c 0284fde4 00000000 0284fdfc
0284fde4 029d9300
I then restarted POV , hit preview and POV got the focus, though there
was no render window. Switching back to moray, I got the message,
moray could not start POV, I should start by hand.
I went to tools->reload comm dll's, but no change. Since the error
message, moray had a delay of several seconds for any input of the
gui. Reloaded POV. The delay was gone, but hitting preview had no
effect. Reloaded comm dll's, no effect. Had to restart moray.
steff
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Stefan Blandow wrote:
> It happened trying to preview a texture,
> PVENGINE verursachte einen Teilungsfehler in Modul PVENGINE.EXE bei
> 0157:00420461.
> Register:
> EAX=0000004c CS=0157 EIP=00420461 EFLGS=00010256
> EBX=0284fd38 SS=015f ESP=0284fd1c EBP=00000000
> ECX=cfcafafc DS=015f ESI=029d9278 FS=131f
> EDX=00000000 ES=015f EDI=00000000 GS=0000
> Bytes bei CS:EIP:
> f7 fd 89 54 24 28 8b 46 54 8b 58 40 31 d2 85 db
> Stapelwerte:
> 3e989899 3e989899 3e989899 00000000 00000000 867a6cf0 4058bc14
> cfcafafc 4082b833 ffffffff 0000004c 0284fde4 00000000 0284fdfc
> 0284fde4 029d9300
>
> I then restarted POV , hit preview and POV got the focus, though there
> was no render window. Switching back to moray, I got the message,
> moray could not start POV, I should start by hand.
> I went to tools->reload comm dll's, but no change. Since the error
> message, moray had a delay of several seconds for any input of the
> gui. Reloaded POV. The delay was gone, but hitting preview had no
> effect. Reloaded comm dll's, no effect. Had to restart moray.
>
> steff
Steff I have had a similar problem with Pov and Moray.... but ussually if
i rerun the texture preview with-out reclosing the Povray program it
ussually goes through
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